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Bullet casings
Heliumdioxid edited this page Jul 14, 2026
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When firering a weapon, players drop bullet casings on the ground.
By targetting the casing, players can remove it.
Permitted players (as defined in config.lua) may collect them from the ground in case they have a forensic_kit item with them. They receive a collected_casing item.
config.permissions = {
collect = { -- Allowed jobs and their minimum grades required to collect evidence
police = 0,
fib = 0
}
}
Players drop casings into the footwell of their current vehicle's seat. By targetting while sitting on that vehicle seat, players can remove the casing. Permitted players (as defined in config.lua) may collect the casing in case they have a forensic_kit item with them. They receive a collected_casing.
- Place an
evidence_laptop. - Open the
Ballistics Analysis App. - Have an
collected_casingitem in your inventory. - On the left side of the app, all those bullet casing items in your inventory and in
evidence boxesare displayed. By selecting a bullet casing item from the sidebar, the corresponding information will be displayed on the right side. In the upper section, you can see detailed information about the evidence (crime scene, time of collection). You also have the option to add additional notes if needed. In the lower section, you can analyze the bullet casing. After a short processing time the app will display the firearm registry entry of a registered weapon that matches the serial number microstamped into the bullet casing. If no entry is found or if the bullet casing isn't holding a microstamp (microstamping can be prohibited by scratching off the serial number using asteel_fileitem before firing), you can select a weapon from your inventory to compare with the evidence item, resulting in one the following outcomes:- ✅ exact match (the bullet casing originates from the selected weapon, either because of the microstamped serial number or imperfections of the weapon's material)
- 〰️ weapon type match (the bullet casing originates from a weapon of the same type as the selected weapon)
- ❌ no match