Before You Report
Version
1.1.6
Description
Painkillers can be used while not waiting through the whole animation by equipping another item as the animation is about to finish.
This has the effect of still consuming the painkiller (the item disappears and you get the HP regen) while UsedItem does not fire.
To Reproduce
- Use a plugin to log when UsedItem fires
- Use a painkiller (observe UsedItem firing)
- Use a painkiller, but equip another item before the animation can finish (observe UsedItem not firing)
Expected Behavior
UsedItem should always fire regardless of whether the animation is cancelled or not
Additional Information
no applicable logs, video demonstration
Before You Report
Version
1.1.6
Description
Painkillers can be used while not waiting through the whole animation by equipping another item as the animation is about to finish.
This has the effect of still consuming the painkiller (the item disappears and you get the HP regen) while UsedItem does not fire.
To Reproduce
Expected Behavior
UsedItem should always fire regardless of whether the animation is cancelled or not
Additional Information
no applicable logs, video demonstration