Now in Swift!
Showing how to use the animator to (step by step) build highly expressive physics environments.
Not much of this is inspired by my own doing. I wrote the code, but took many ideas from the following:
- http://www.shinobicontrols.com/blog/posts/2013/09/19/ios7-day-by-day-day-0-uikit-dynamics
- http://www.raywenderlich.com/50197/uikit-dynamics-tutorial
- http://www.teehanlax.com/blog/introduction-to-uikit-dynamics/
- http://onevcat.com/2013/06/uikit-dynamics-started/
Dynamically is released under the MIT license. See LICENSE.md.