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NovaSkin Export 1.4.2

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@github-actions github-actions released this 13 Jul 23:11

Mixamo retarget fixes for the Animation tab's Mixamo FBX → rig tool.

  • Consistent size. The character no longer changes size depending on which FBX you copy from — the pose solve was leaving a spurious scale on the hips that cascaded to the whole rig. It's now stripped.
  • Arms & shoulders. Arms copy as a clean pose-space rotation with the arm's World mode engaged, so the shoulders stay attached to the body on big poses instead of detaching.
  • Hands. The source hand rotation is now applied, so the hands follow the forearm instead of staying locked to the body (which read as a twist at the wrist).
  • Root motion. The animation's travel is placed on the rig's master Root bone, so the whole rig moves together instead of leaving the Root control behind at the origin.

No changes to the still or animated export output — this release only affects the retarget.