NovaSkin Export 1.4.3
More fixes for the Mixamo FBX → rig retarget and the export, in the Animation tab.
- Retarget keeps the rig's placement. If you positioned a character somewhere in the scene and then copied an animation onto it, the character used to jump back to the world origin. It now stays where you placed it, and the placement control still moves the whole animated rig afterwards.
- Export works from Pose / Edit mode. Clicking Export (Draft, full, or the still Mesh export) while a rig was in Pose or Edit mode — e.g. right after posing or placing it — could fail with "context is incorrect". The export now drops to Object mode on its own before it starts.
Internal: the exported manifest.json now stamps a routing format field (still mesh / animated) for the web tool.