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Arbitrary Values
github-actions[bot] edited this page Aug 13, 2026
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The resolver also supports bracket-style arbitrary values for more direct, one-off styling.
<frame className="bg-[#FF0000] border-[#00FF00] text-[#0000FF]" /><textlabel className="text-[rgb(255,0,0)]" />
<textlabel className="text-[rgba(255,255,255,0.5)]" />The rgba(...) case is especially useful for transparency. The parser maps it to a Roblox TextTransparency value:
<textlabel className="text-[rgba(255,255,255,0.5)]" Text="semi-transparent white" />This effectively behaves like:
{
TextColor3: Color3.fromRGB(255, 255, 255),
TextTransparency: 0.5,
}<frame className="w-[150px] h-[42px] p-[12px] rounded-[12px] gap-[10px]" />You can also use arbitrary values for more specific sizing and spacing:
<frame className="w-[320px] h-[200px] px-[24px] py-[16px]" /><frame className="bg-gradient-to-r from-[#FF0000] via-[#00FF00] to-[#0000FF]" />
<frame className="bg-gradient-[linear-gradient(90deg,#FF0000,#00FF00,#0000FF)]" />This is resolved into a Roblox UIGradient child, with the direction chosen from the gradient utility you used.