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Releases: nullptr-studios/Project-Hotline
Release list
Release-3.9v
Pre-Release-3.34v
Pre-Release 3.23v
Alpha Release
What's Changed
- Game art by @ynks in #233
- Pause screen by @ynks in #241
- Implement art by @ynks in #244
- Blockout by @ynks in #252
- Act I Scenes by @ynks in #258
- Audio manager weapon player implementation by @dariormt in #243
- Act 2 enemies by @ynks in #261
- Optimization pass by @dariormt in #264
- Bat Assasination by @dariormt in #266
- Remove reload by @dariormt in #272
- Scene enemies by @ynks in #271
- Beta fixes by @dariormt in #273
- internal-playtesting-build-final-fixes-looks-good-for-me by @ynks in #274
- Alpha fixes by @dariormt in #281
- Final fixes by @dariormt in #283
- Final fixes by @dariormt in #284
- Audio implementation by @dariormt in #296
- Json files by @ynks in #295
- Added dialogues by @ynks in #297
- Json looks good for me 👌👍 by @dariormt in #298
- Pull request a main by @ynks in #263
Full Changelog: prototype-v1.17...Alpha-release2.19v
Public Playtest
Looks good for me 👌👍
Controls:
- Move with WASD
- aim with mouse cursor
- left mouse button shoot
- right mouse button throw / Get weapon
- ESC pause (Only works with keyboard, not with mouse :))
- mouse scroll wheel Change weapons
What's Changed
Full Changelog: beta-v2.3...beta-v2.12
Internal Playtest
looks good for me 👌👍
What's Changed
- Game art by @ynks in #233
- Pause screen by @ynks in #241
- Implement art by @ynks in #244
- Blockout by @ynks in #252
- Act I Scenes by @ynks in #258
- Audio manager weapon player implementation by @dariormt in #243
- Act 2 enemies by @ynks in #261
- Optimization pass by @dariormt in #264
- Bat Assasination by @dariormt in #266
- Remove reload by @dariormt in #272
- Scene enemies by @ynks in #271
- Beta fixes by @dariormt in #273
- internal-playtesting-build-final-fixes-looks-good-for-me by @ynks in #274
Full Changelog: prototype-v1.17...beta-v2.3
Prototype v1.17
THE PROTOTYPE VERSION
YO YO YO the No Signal prototype is FINALLY cooked UP, let's GO 🎮🔥 like Kay Senat was RIGHT, I’m HAWK TWAH losing it over here, frfr!! 💀💀 this game is straight gooning-worthy, BOP BOP SKIBIDI SKIBIDI 💥 not even kidding, the team had me EDGING on every single frame drop and sprite flash. NO CAP I am PEGGED with excitement right now 😭💯🚽
OHAYO NO SIGNAL WORLD, ya’ll are NOT READY for this, TRUST 😤
What's Changed
Full Changelog: prototype-v1.15...prototype-v1.17
prototype-v1.15
Draft layout
Description
Draft layout for the game's prototype
Game feels too easy for whatever reason
What's Changed
- Update README.md by @ynks in #1
- Player input by @ynks in #59
- Mission Trigger by @Omagoge in #86
- Visual Novel by @ynks in #82
- Weapon system by @dariormt in #66
- Rebuilt input actions by @ynks in #88
- Psychosis bar by @Omagoge in #85
- Enemy AI by @dariormt in #91
- Death Screen + Player Input Rework by @ynks in #104
- Enemy fixes by @dariormt in #105
New Contributors
Full Changelog: https://github.com/Nullptr-Studios/Project-Hotline/commits/prototype-v1.11
