- Added _Files_ list drag and drop for reorder (effectively affects only the next loading of the project)
- Fixed a bug that prevented the user from manually selecting the color to edit (you initially edited the foreground color, but it swapped when you assigned the transparent color to the currently-edited color)
- Double-clicking foreground or background color now brings up Windows' color picker (unless that color is the transparent color)
- Changed `TLCDC` from calculating the bits (from the byte) to calculating the byte (from the bits), because bits are accessed a lot more often
- Added drag and drop in _Palettes_ window
- Added OAM entry swap and move
- Added end offsets in file offset editor
- Fixed _Reload Files_ feature not updating the displayed information/graphics
- Fixed _Tiles_ window being resizable
- Gave "Force Update All" a pretty caption rather than its internal name
- Fixed glitched previews in _OAM_ window when changing the OBJ size to 8×8 (the lower half would still contain a tile)