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Map Improvements: v1.3.0 gave the map real terrain, this one puts things on it. Scenery, fast travels, watchtowers, effigies, boss, alpha and predator Pals stand where they spawn as their actual models in 3D mode.
Structure Textures: Base structure colors can now be changed along with their opacity, textures are also supported to allow viewing bases in full detail.
Map layer panel: Sorted into Locations, Collectibles and Points of Interest. Nine are new: Dungeons, Tower Bosses, Ancient Ruins, Journals, Egg Spawners, Camps, Skill Fruits, Kinship Peaches and Bounty Targets. More coming soon.
Alpha, Boss and Predator spawns are separate now: They all used to sit in one "bosses" pile. You can toggle each independently. The game's human NPC bounty targets got their own layer as well, all 33 of them, which were being counted as bosses before.
See your Pal in 3D while editing it: The Pal edit modal shows the actual model, and you can spin it. Skill Presets, Souls and Talents got reworked.
3D models on wiki Pal pages: Every Pal's page renders its model.
Improvements & Fixes
Big saves no longer fail on web with Invalid string length.
Resuming a saved session on web no longer locks up the tab.
Reloading the page no longer drops you to a temporary database.
Fixed some badly translated boss and chest labels. Machine translation had taken both words literally, boss as your manager at work (Chef, patrons, Szef, 老闆) and chest as the body part (Brust, Poitrine, Грудь, 胸部), when both are game terms here.
Your language choice sticks now. On web, if storage fell back to temporary mode, the app would report its default language on every boot and reset whatever you'd picked.
The Update button works in the desktop app again.
Windows smaller than 800×500 get a message telling you so, instead of a mangled layout. The landing page navbar is responsive now, and the 3D map in the hero is off on mobile.
Modal close buttons are real buttons, so keyboards and screen readers can reach them.
Two copies of the icon library were shipping in the bundle with 47 icons duplicated between them.
easyrun.sh and easyrun.ps1 shut everything down properly on Ctrl-C, and --web no longer quits right away by killing the processes it just started.