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feat(ai-chat): reconcile stream-transport failure instead of blind retry (ADR-0013 D2)#1742

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feat/adr0013-d2-reconcile-stream-failure
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feat(ai-chat): reconcile stream-transport failure instead of blind retry (ADR-0013 D2)#1742
xuyushun441-sys merged 1 commit into
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feat/adr0013-d2-reconcile-stream-failure

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ADR-0013 D2 (objectui-only). The agent runtime persists the final assistant reply before it streams it (framework service-ai ai-service.ts:779/895 persist → 789/905 yield). So a transport drop after the turn completed leaves a complete reply in the DB — but the chat UI shows "Response failed" and Retry re-runs the whole turn (re-plans, risks orphan drafts).

Change: on a chat stream error, GET the conversation and check if the turn actually finished; if so, re-hydrate the thread from the server and suppress the error banner. Only a genuinely-incomplete turn still shows Retry. Turns the most common "it actually succeeded" failure into a non-event.

Files

  • useChatConversation.ts — export fetchConversation + toUIMessages
  • useObjectChat.ts — expose setMessages (API mode)
  • reconcileTurn.ts — pure isReconcilableCompletedTurn() + 6 unit tests (pass)
  • AiChatPage.tsx — onError reconcile + suppress, reset on send, gate banner

Verification

  • reconcileTurn.test.ts: 6/6 pass (ends-on-assistant-text → reconcile; ends-on-tool-call/tool-result/whitespace/empty/user → fall through to banner).
  • No framework/schema change (server already persists-before-yield); objectui-only.
  • Full build/typecheck in CI.

Pairs with the (heavier, cross-repo) ADR-0013 D1 turnId idempotency, which handles the genuinely-failed retry path; D2 here handles "it actually succeeded."

🤖 Generated with Claude Code

…y retrying (ADR-0013 D2)

The agent runtime persists the final assistant reply BEFORE it streams it, so a
network drop AFTER the turn completed leaves a complete reply in the conversation
— but the chat UI shows a scary "Response failed / Retry", and Retry re-runs the
whole turn (re-plans, can leave orphan drafts).

On a chat stream error, first GET the conversation and check whether the turn
actually finished (last message is an assistant reply with non-empty text). If so,
re-hydrate the thread with the persisted messages and suppress the error banner —
the failure becomes a non-event. Only a genuinely-incomplete turn still shows Retry.

- useChatConversation.ts: export `fetchConversation` + `toUIMessages` for reuse.
- useObjectChat.ts: expose the underlying `setMessages` (API mode) so the host can
  re-hydrate the thread.
- reconcileTurn.ts: pure `isReconcilableCompletedTurn()` decision helper + 6 unit
  tests (ends-on-assistant-text → true; ends-on-tool-call/tool-result/whitespace/
  empty/user → false).
- AiChatPage.tsx: onError → reconcile (fetch → helper → setMessages + suppress),
  reset suppression on a fresh send, gate the error banner behind it.

Server-only-persists-before-yield is the load-bearing fact (framework service-ai
ai-service.ts) — no framework/schema change needed; this is objectui-only.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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✅ Console Performance Budget

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@xuyushun441-sys
xuyushun441-sys merged commit 4e0e184 into main Jun 15, 2026
10 checks passed
@xuyushun441-sys
xuyushun441-sys deleted the feat/adr0013-d2-reconcile-stream-failure branch June 15, 2026 06:14
os-zhuang added a commit that referenced this pull request Jun 15, 2026
…DR-0013 D1) (#1755)

* feat(plugin-chatbot): send a stable per-turn turnId for safe Retry (ADR-0013 D1)

The chat transport now stamps a stable `turnId` on every outgoing turn,
derived from the id of the user message that triggered it. On Retry the
AI SDK re-sends the SAME triggering user message (regenerate-message
keeps the trailing user turn), so the id — and thus the turnId — is
identical across the original send and the retry.

The server (framework @objectstack/service-ai) uses this key to dedup the
inbound user message and short-circuit a completed turn instead of
re-running tools / re-planning. Builds on D2 (#1742), which reconciles a
turn that actually succeeded; D1 covers the genuinely-failed retry path.

- useObjectChat: DefaultChatTransport.prepareSendMessagesRequest →
  withTurnId (extracted + exported for unit testing).
- tests: withTurnId — derivation, stability across Retry, distinct per
  new turn, defensive no-user case.

Cross-repo: pairs with framework turnId dedup/short-circuit + a cloud SHA
bump, per the ADR-0012 cross-repo recipe. Refs cloud#334.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(plugin-chatbot): reconstruct full request body in prepareSendMessagesRequest (ADR-0013 D1)

Browser E2E caught this: when DefaultChatTransport.prepareSendMessagesRequest
returns a `body`, the AI SDK sends it VERBATIM — it does NOT merge back the
default fields (id/messages/trigger/messageId). The first version returned
only `{...body, turnId}`, dropping `messages`, so the live agent rejected the
turn with 400 "messages array is required".

withTurnId now replicates the transport's default body exactly and only ADDS
turnId. Verified end-to-end in the browser against the running cloud+runtime
stack: send → turn completes with a draft; Retry (regenerate) reuses the same
turnId, the server short-circuits (no duplicate user row, no tool re-run, no
second draft), and returns the stored reply.

Refs cloud#334.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
os-zhuang added a commit that referenced this pull request Jun 15, 2026
…R-0013) (#1758)

D2 (#1742) added "reconcile a stream-transport failure instead of blindly
retrying" only to AiChatPage. The console floating chatbot still surfaced a
scary "Response failed / Retry" even when the turn had actually completed
server-side (the runtime persists the final reply before streaming).

Extract the wiring into a shared `useReconcileOnError` hook (GET conversation →
isReconcilableCompletedTurn → re-hydrate via setMessages + suppress banner) and
use it on BOTH surfaces:
- AiChatPage: refactored onto the hook (behaviour unchanged).
- ConsoleFloatingChatbot: now reconciles too (wires onError + setMessages,
  gates the error banner, resets suppression on a fresh send).

Retry on a genuinely-incomplete turn re-sends with the same turnId, so it stays
idempotent under D1 (no duplicate user row, no tool re-run). End-to-end with
D1: completed turn → reconciled to a non-event; failed turn → safe retry.

Tests: 4 new renderHook cases for the hook; existing reconcileTurn (6) intact;
app-shell builds clean.

Refs #334.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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