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v0.3.3

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@okereke-dev okereke-dev released this 03 Jul 23:07

What's new

Vanilla-balance review

A full pass to keep RPGLoot as a lightweight, vanilla-friendly complement instead of a heavy RPG overhaul, informed by comparison with other RPG-loot plugins.

Closed stacking gaps:

  • Crit Chance (item + set bonus combined) now capped at 35%
  • Bleeding proc chance cap lowered from 75% to 60% combined
  • Fortune/XP/Auto-Smelt ceiling lowered from 70% to 50% (Legendary)
  • Replant Chance ceiling lowered from 90% to 60% (Legendary)

New: admin-tunable power level

  • Rarity damage/speed multipliers and all bonus-stat ranges are now configurable directly in config.yml under rarity-multipliers and bonus-stat-ranges
  • Ships with the exact same values as before — zero behavior change out of the box
  • Reload-safe via /rpgloot reload

New: cosmetic-only mode

  • New stats-enabled: true/false toggle in config.yml
  • When set to false, items keep their generated name, rarity color, and lore tag — but grant no attribute bonuses, no bonus stats, and no set bonuses
  • Lets servers that just want RPGLoot's flavor (names, rarity colors, boss/structure loot variety) run it with zero impact on PvP/PvE balance

No breaking changes. Existing items in player inventories are unaffected.