v0.3.3
What's new
Vanilla-balance review
A full pass to keep RPGLoot as a lightweight, vanilla-friendly complement instead of a heavy RPG overhaul, informed by comparison with other RPG-loot plugins.
Closed stacking gaps:
- Crit Chance (item + set bonus combined) now capped at 35%
- Bleeding proc chance cap lowered from 75% to 60% combined
- Fortune/XP/Auto-Smelt ceiling lowered from 70% to 50% (Legendary)
- Replant Chance ceiling lowered from 90% to 60% (Legendary)
New: admin-tunable power level
- Rarity damage/speed multipliers and all bonus-stat ranges are now configurable directly in
config.ymlunderrarity-multipliersandbonus-stat-ranges - Ships with the exact same values as before — zero behavior change out of the box
- Reload-safe via
/rpgloot reload
New: cosmetic-only mode
- New
stats-enabled: true/falsetoggle inconfig.yml - When set to
false, items keep their generated name, rarity color, and lore tag — but grant no attribute bonuses, no bonus stats, and no set bonuses - Lets servers that just want RPGLoot's flavor (names, rarity colors, boss/structure loot variety) run it with zero impact on PvP/PvE balance
No breaking changes. Existing items in player inventories are unaffected.