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v0.2.5
Fixes
- Start crossfades when an output can draw, so output delays do not consume the animation.
- Keep the previous framebuffer while the outgoing image decodes to prevent a black flash.
- Complete transitions and present the final video frame across outputs, including when playback pauses.
- Release unfinished overlays on stop, still replacement, and entry into the lock feed.
- Skip overlay decode when the fade duration is zero.
Verification
- All 16 Meson tests pass locally, including the new transition regression test.
- The QML plugin test suite passes locally.
- GitHub CI and the release workflow pass.
- The transition test checks actual OpenGL pixels with libmpv playback across two offscreen output buffers.
- The daemon test confirms that a still-to-video switch passes the outgoing image to the renderer.
The full Omarchy desktop handoff still needs an on-screen check.
Full changelog: v0.2.4...v0.2.5