Myth Forge v1.2.0
Animation gets real controls. New since v1.1.0:
🎚️ Motion strength
A Subtle / Medium / Strong control for how much the art actually moves. Under the hood this decouples LTX-Video's conditioning frame rate from the playback fps — previously raising fps for smoothness secretly reduced motion. Measured ~2.8× more motion at Strong vs Subtle, subject still coherent. (LTX-Video.)
🔁 Loop style
The motion loop was always a ping-pong (forward+reverse), so directional motion visibly ran backward. New Loop style selector:
- Crossfade (default) — forward-only, dissolves the tail back into the head. The natural seamless loop.
- Bounce — the classic ping-pong (great for symmetric shimmer).
- Off — play once.
▶ Motion: On/Off
A deck-view toggle to show the animated version of cards or the static art, instantly and without re-encoding. Persists across sessions.
Notes
- All new controls live in the Animate panel alongside clip length, frame rate, foil intensity, motion presets, and custom motion (from v1.1.0).
- mp4 stays the default format (smaller + faster + universal playback); WebP/GIF remain selectable.
🤖 Generated with Claude Code