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Myth Forge v1.2.0

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@onemorethan0 onemorethan0 released this 15 Jun 12:45
· 1 commit to main since this release
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Myth Forge v1.2.0

Animation gets real controls. New since v1.1.0:

🎚️ Motion strength

A Subtle / Medium / Strong control for how much the art actually moves. Under the hood this decouples LTX-Video's conditioning frame rate from the playback fps — previously raising fps for smoothness secretly reduced motion. Measured ~2.8× more motion at Strong vs Subtle, subject still coherent. (LTX-Video.)

🔁 Loop style

The motion loop was always a ping-pong (forward+reverse), so directional motion visibly ran backward. New Loop style selector:

  • Crossfade (default) — forward-only, dissolves the tail back into the head. The natural seamless loop.
  • Bounce — the classic ping-pong (great for symmetric shimmer).
  • Off — play once.

▶ Motion: On/Off

A deck-view toggle to show the animated version of cards or the static art, instantly and without re-encoding. Persists across sessions.

Notes

  • All new controls live in the Animate panel alongside clip length, frame rate, foil intensity, motion presets, and custom motion (from v1.1.0).
  • mp4 stays the default format (smaller + faster + universal playback); WebP/GIF remain selectable.

🤖 Generated with Claude Code