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v1.4.1 - A maintenance / continuation release for v1.4.0
Preview Performance Boost
If you have a decent GPU, try cranking up lighting to Full (shadows + AO) and Supersampling to 2x under Preferences > Performance!
Large previews now pan, zoom and orbit smoothly and at any layer range. The Preview draws only the toolpaths the camera can see
On a 31 million segment test print, frames that took 170 to 670 ms now take 27 to 98 ms, and a step of the layer slider went from over 1 second to about 50 ms
The window stays responsive while a large preview loads. The longest freeze on that same print went from 15 seconds to under 1
The progress bar keeps moving to 100% instead of pausing at 84%, and Cancel works the whole way
Full lighting with 2x supersampling renders more than 3 times faster
Sidebar with Multiple Extruders
The Printer panel now shows a single Extruders section with a numbered selector strip instead of stacking sections per extruder
Each cell shows the extruder's filament color, and a dot to represent differences from the saved preset
Pinned setting now applies to every extruder
With more than 3 extruders, the nozzle diameter and filament rows fold into a numbered 3-row list that scrolls. Click the chevron on the title to show them all
Printers are now limited to 24 extruders. A project, config or G-code file with more loads with the first 24 and a warning
Lowering the extruder count resets everything assigned to a removed extruder (objects, parts, height ranges and the print's own extruder settings) to its default. Previously these all printed with extruder 1
The Overrides panel opens and switches categories without a pause. The first open on an 8-extruder printer took 2+ seconds
Fixed a crash on Windows with many extruders, most often on displays scaled above 100%. The Sidebar now uses a fraction of the window resources it did
Bug Fixes / Other tweaks
Fixed preFlight not starting on Windows 11 with Smart App Control turned on ("Bad Image", tbbmalloc_proxy.dll) (#291)
preFlight now falls back to the Windows heap whenever tbbmalloc can't be loaded, and Help > System Info shows which allocator is in use
Fixed MSAA having no effect, which left edges jagged and layer-line moire worse than in v1.3 (#289)
New preference "Smooth layer lines" (Preferences > Performance, on by default) filters the remaining moire in the Preview
An MSAA level the display doesn't offer steps down to the highest one it does instead of turning MSAA off
Render settings that crash a session are lowered one step at the next start, with a notification
Fixed spiral vase prints missing a band of layers where a section thinner than two beads interrupted the spiral. The spiral now continues through thin sections and ramps down wherever it ends
Undo and redo now step through edits only. Selecting objects no longer adds undo steps
Edit menu items such as Undo, Redo, Delete All and Paste are greyed out when unavailable
Fixed menu clicks reaching whatever was under the menu, and an object added from the bed's right-click menu orbiting the camera on its first drag
Fixed Sidebar section headers not collapsing when clicked on macOS
Projects saved by other slicers now load their color changes, tool changes, pauses, custom G-code, height range modifiers, wipe tower position and combined XY shrinkage compensation
The Speed and Actual speed legends in the Preview now use ten evenly spaced ranges, so a color shows how fast a move is rather than how many moves share its speed (#282)
With dynamic overhang speeds on, walls now print at exactly the speeds entered. Supported walls and the overhang speed settings were rounded, so 25 mm/s printed as 26 mm/s
The NVIDIA Threaded Optimization workaround now covers preFlight-console.exe and preFlight-gcodeviewer.exe
The width warning breadcrumb now reports the width to three decimals