Skip to content
Discussion options

You must be logged in to vote

Pets are just a UI/status overlay, they don't add anything to your prompt or the conversation context. The animation is purely local, it reads the agent state (running, waiting, ready for review) and renders it on your desktop. So enabling or disabling them in a normal session doesn't change token usage.

The one exception is the /hatch flow if you generate a custom pet from a description. That call goes through the model and obviously costs tokens, but it's a one-shot generation, not something that runs every turn.

tldr: built-in pets are free, hatching a custom one is a one-time cost, normal coding sessions are identical token-wise either way.

Replies: 2 comments 1 reply

Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
1 reply
@nylla8444
Comment options

Answer selected by nylla8444
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
3 participants