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Releases: opentibiabr/remeres-map-editor

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v4.0

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@majestyotbr majestyotbr released this 12 Jun 19:31
2a28ef8

Compatible with Canary repository.
Compatible with Assets Clients repository.

What's Changed

  • feat: support reading assets from client 11 or higher by @dudantas in #70
  • feat: update monsters spawn time based on selection by @FelipePaluco in #139
  • feat: import and export zones by @LeoTKBR in #137
  • feat: export minimap by @LeoTKBR in #141
  • fix: errors dialog by @phacUFPE in #142
  • feat: add missing inferniarch monsters by @Pablodotnet in #149
  • feat: update NPCs list and fix missing NPCs message display by @vllsystems in #150
  • fix: 'open with' option by @andreoam in #143
  • feat: add item 2187 to invisible item rendering by @vllsystems in #152
  • fix: enable opening multiple map files in dialog by @dudantas in #153
  • fix: build using vcxproj by @Zbizu in #154
  • build: update visual studio solution by @majestyotbr in #155
  • chore: update C++ standard from C++20 to C++23 by @vllsystems in #159
  • feat: add real-time performance monitor (FPS, CPU, RAM) by @vllsystems in #156
  • feat: add Lua scripting engine support to remeres-map-editor by @vllsystems in #158
  • feat: add Lua API modules and Script Manager UI by @vllsystems in #161
  • feat: add support for loading monsters and NPCs from Canary Lua files by @vllsystems in #162
  • fix: outfit color cache and addon rendering for creatures by @vllsystems in #164
  • fix: correct start_frame type mismatch from protobuf loading by @vllsystems in #163
  • feat: OpenGL modern migration by @vllsystems in #165
  • feat: add Bitmap to Map terrain generator by @vllsystems in #166
  • fix: NPC spawn use-after-free on map import, progress bar freeze, and improved diagnostics by @vllsystems in #167
  • fix: resolve crash when opening new map view on Linux by @vllsystems in #168
  • feat: implement sprite atlas rendering using sheet textures by @vllsystems in #171
  • fix: instant process exit on close to avoid freeze with large maps by @vllsystems in #172
  • feat: deferred rendering pipeline, memory optimization, and async map cleanup by @vllsystems in #173
  • feat: organize monster palette by Lua folder structure and fix hidden file loading by @vllsystems in #174
  • ci: rework build workflows and vcpkg baseline by @dudantas in #176
  • fix: CMake build tweaks, app entry, protobuf fixes by @dudantas in #177
  • fix: resolve zoom discard and NumberTextCtrl format mismatch by @vllsystems in #178
  • fix: replace wxDirPickerCtrl with wxDirDialog to resolve GTK crash by @vllsystems in #181
  • docs: update README and add build guides by @majestyotbr in #182
  • docs: update build guides by @majestyotbr in #187
  • perf: otbm load save and preview/map renderization by @dudantas in #188
  • feat: add SQLite materials backend with XML import pipeline, schema migrations, and inspection tools by @vllsystems in #183
  • feat(editor): add Cyclopedia client asset export support by @dudantas in #160
  • chore: Update vcpkg baseline to 2026.05.25 by @github-actions[bot] in #192
  • chore: Update vcpkg baseline to 2026.06.01 by @github-actions[bot] in #193
  • fix: use MSBuildProjectDirectory for vcpkg paths by @majestyotbr in #194
  • fix: stabilize client box overlay and selection outline by @vllsystems in #195
  • docs: reorganize and update project documentation by @majestyotbr in #197

New Contributors

Full Changelog: v3.8...v4.0

v3.8

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@majestyotbr majestyotbr released this 29 Dec 19:23
4891c0d

Compatible with Canary repository.

What's Changed

New Contributors

Full Changelog: v3.6.1...v3.8