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Compatibility List
Important
This is NOT a complete list of games supported by OptiScaler.
OptiScaler is compatible with most games that support DLSS 2+, FSR2+ or XeSS.
FSR4 injection is working unless stated otherwise.
The list below includes tested games, configuration options and reported issues with possible workarounds shared by our community members.
Click the blue game name to open its compatibility entry!
Note
For Luma/Luma UE mods, check Luma Unreal Engine
For compatibility with other mods (Reshade, SpecialK), check this entry
For general FSR4 info, check FSR4 Compatibility List
When adding a game – please add game name, working or not working checkmark, inputs used, any note regarding what you used, and a game screenshot with the open Opti overlay (convert to jpeg to save bandwidth)
Warning
Avoid using: or ™ and similar in names for new game pages!
Template for detailed compatibility entries
- Create a new page and hyperlink it to the game name in the table below
Tip
💪 Working — 662
- 💥 Working on a single OS — 2
🔑 OptiPatcher Supported — 183
💀 Not working — 3
ATM the only games not working are Anti-Cheat enabled, with some exceptions.
Last updated – 16 June 2026
| Game | Compatibility | Upscaler Inputs |
OptiPatcher Support |
Notes | Images |
|---|---|---|---|---|---|
| 007 First Light | ✅ | DLSS | FSR3.1 inputs not supported, check compat entry for more info | 1 | |
| 1666: Amsterdam (Prologue) | ✅ | DLSS, FSR3.1/4, XeSS | Using FSR4 through XeSS or DLSS inputs requires enabling Non-Linear Color Space to avoid black screens and flickering. Recommended to use XeFG output as FSR FG is unstable. |
1 | |
| 171 | ✅ | DLSS, FSR3 | ✨ | ||
| 7 Days To Die | ✅ | DLSS | Make sure EAC is disabled. |
1, 2, 3 🐧1 |
|
| 63 Days | ✅ | XeSS | 1 2 | ||
| 687 Days on Mars Demo | ✅ | DLSS | 1 | ||
| Achilles: Legends Untold | ✅ | DLSS | ✨ | 1 | |
| Ad Infinitum | ✅ | DLSS | ✨ | Use -dx12 launch option. FSR4 on DX11 requires UE DX11 note. | 1 |
| AI Limit | ✅ | DLSS | 1 | ||
| Airborne Empire | ✅ | XeSS | 1 | ||
| AirportSim | ✅ | DLSS | 1 | ||
| Akimbot | ✅ | DLSS | Both TAA and DLSS must be enabled in game settings. | 1 | |
| Alan Wake Remastered | ✅ | DLSS | 1 | ||
| Alan Wake 2 | ✅ | DLSS |
1 2 🐧1 |
||
| Alien: Rogue Incursion Evolved Edition | ✅ | DLSS, FSR3.1 | ✨ | 1 | |
| Alien Agent X | ✅ | DLSS | Requires these UE tweaks for DLSSG inputs. | 1 | |
| Alone in the Dark (2024) | ✅ | DLSS | ✨ | Launch executable with -dx12 launch option, OptiScaler needs DLSS mode to be changed and applied in game settings. | 1 |
| Ambulance Life: A Paramedic Simulator | ✅ | DLSS, XeSS | ✨ | 1 | |
| Amid Evil | ✅ | DLSS | Linux: use dxgi.dll, hudfix=true. |
🐧1 | |
| Anchor Quest for Atlantis | ✅ | DLSS | 1 2 | ||
| Aphelion | ✅ | DLSS, FSR3.1 | Install as winmm.dll for Xbox version. |
1 | |
| A Plague Tale: Requiem | ✅ | DLSS | 1 | ||
| Apocalypse 2.0 | ✅ | DLSS | Disable Display Res.MV to fix shimmer issues | 1 | |
| A Quiet Place: The Road Ahead | ✅ | DLSS | Use OptiScaler as winmm.dll. |
1 🐧1 |
|
| Arcadegeddon | ✅ | DLSS, XeSS | Free online co-op game, no anticheat | 1 2 | |
| Ark: Survival Ascended | ✅ | DLSS | ✨ | FG doesn’t work. | 1 |
| Arknights: Endfield | ✅ | DLSS | Online game, use at your own risk! | 1 | |
| Armatus Demo | ✅ | FSR3.1 | 1 | ||
| Arons Adventure | ✅ | DLSS, FSR2 | 1 | ||
| Ashgard: Infinity Mask | ✅ | DLSS, FSR3.1, XeSS | 1 2 | ||
| ASKA | ✅ | DLSS, FSR |
1 🐧1 |
||
| Assassin’s Creed Mirage | ✅ | DLSS, FSR3.1, XeSS | Recommended to disable spoofing, use FSR/XeSS inputs + native XeFG (requires updating XeSS files to latest 2.1 SDK, latest Opti already ships with them). | 1 2 3 | |
| Assassin’s Creed Shadows | ✅ | DLSS, FSR3.1, XeSS | Need to disable Ubisoft overlay. Click on your profile in the Ubisoft app, than settings, interface and uncheck Enable overlay in the compatible games. Don’t use HDR, it causes extreme ghosting. | 1 | |
| Assetto Corsa Competizione | ✅ | DLSS | ✨ | Use -dx12 to force DX12 mode, default DX11 mode also works |
1 2 🐧1 |
| Assetto Corsa EVO | ✅ | DLSS, FSR3 | FSR4 requires AutoExposure ON on DLSS inputs | 1 2 3 | |
| Assetto Corsa Rally | ✅ | DLSS, FSR3.1, XeSS | ✨ | FSR3.1 inputs require Engine.ini command to stop crashing, check Compatibility entry | 1 2 3 |
| Asterigos: Curse of the Stars | ✅ | FSR2 | FSR quality setting needs to be changed in-game for Optiscaler to detect FSR2 input |
1 2 3 🐧1 |
|
| Astrobotanica | ✅ | DLSS | 1 2 | ||
| Atelier Yumia: The Alchemist of Memories & the Envisioned Land | ✅ | XeSS | 1 2 3 | ||
| Atlas Fallen: Reign Of Sand | ❌ | OptiScaler cannot hook this game's FSR2 inputs in DX12 or Vulkan. | |||
| Atomic Heart | ✅ | DLSS, FSR2 | ✨ | Use Fsr2Pattern=true in the .ini for FSR2 inputs, if you cant turn FSR2 inputs on make sure ray tracing is off. |
1 🐧1 2 |
| Automate It: Factory Puzzle | ✅ | FSR3 | FSR needs setting to be changed for it to be detected, DLSS is not detected by Optiscaler | 1 | |
| Automation - The Car Company Tycoon Game | ✅ | DLSS | ✨ | 1 | |
| Avatar: Frontiers of Pandora | ✅ | DLSS, FSR3.1, XeSS | Spoofing disabled by default since it seems to break interior ray tracing (too dark). | 1 2 | |
| Avowed | ✅ | DLSS, FSR3 | ✨ | FSR4 requires AutoExposure ON, check the Compat entry | 1 2 3 |
| Backrooms Lost Runners Demo | ✅ | DLSS | Requires these UE tweaks for DLSSG inputs. | 1 | |
| Baldur’s Gate 3 | ✅ | DLSS |
1 🐧1 |
||
| Ballads of Hongye | ✅ | DLSS | 1 2 | ||
| Ballex 2: The Hanging Gardens | ✅ | DLSS | Unity DX12 game | 1 | |
| Banishers: Ghosts of New Eden | ✅ | DLSS, FSR2 | ✨ | For FSR2 inputs please check UE Tweaks page | 1 |
| Batora: Lost Haven | ✅ | DLSS | Run in DX12 mode | 1 | |
| Bears in Space | ✅ | DLSS | 1 | ||
| BEAST: False Prophet | ✅ | DLSS | 1 | ||
| Bellwright | ✅ | DLSS, FSR3.1/4, XeSS | ✨ | ||
| Beyond Hanwell | ✅ | DLSS, FSR3.1, XeSS | 1 2 | ||
| Black Myth: Wukong | ✅ | DLSS, FSR3, FSR4, XeSS | ✨ | 1 2 | |
| Black One: Blood Brothers | ✅ | DLSS | Create a shortcut with -dx12 launch parameter | 1 2 | |
| Blacktail | ✅ | DLSS | ✨ | Run DX12 version, requires a copy of nvngx_dlss.dll in BLACKTAIL\ BLACKTAIL\ Binaries\ Win64\. |
1 |
| Blades of Fire | ✅ | DLSS | Use keyboard to navigate through Opti overlay, mouse doesn’t work. | 1 | |
| Bleak Faith: Forsaken | ✅ | DLSS | Launch game with -dx12 parameter | 1 | |
| Bleak Haven | ✅ | FSR3.1 | 1 2 | ||
| Blind Fate: Edo no Yami | ✅ | DLSS | 1 | ||
| Bloodhound | ✅ | DLSS, FSR3 | Create a shortcut with -dx12 launch parameter | 1 | |
| Blue Protocol: Star Resonance | ✅ | DLSS | Shader compilation crashes if FSR4 is selected. Compile shaders first, then change upscaler. | 1 2 | |
| Boba Cafe Simulator | ✅ | DLSS | 1 | ||
| Borderlands 4 | ✅ | DLSS, FSR3.1, XeSS | Spoofing causes a big performance overhead, so recommended to use FSR or XeSS inputs. Reflex works without spoof. | 1 | |
| Bottle Pilgrim Redux | ✅ | DLSS | Create a shortcut with -dx12 launch parameter | 1 | |
| Brawlers of the West | ✅ | DLSS | Unity DX11 game | 1 | |
| Break Arts III | ✅ | DLSS | 1 | ||
| Bright Memory | ✅ | DLSS | Launch game with -dx12. DLSS inputs are only enabled if RT is also enabled. Requires Nvidia spoof to expose DLSS and „RTX“ options. | 🐧1 | |
| Bright Memory: Infinite | ✅ | DLSS, FSR2, XeSS | ✨ | Launch game with -dx12 | 1 2 3 |
| Broken Pieces | ✅ | DLSS | Create a shortcut and add a -dx12 launch parameter | 1 | |
| Brothers: A Tale of Two Sons Remake | ✅ | DLSS | ✨ | Use Non-Linear sRGB Input to fix screen flicker with FSR4. | 1 |
| Burning Sword: Death | ✅ | FSR3.1 | 1 | ||
| Bus Simulator 21 | ✅ | DLSS | Run DX12 version, copy OptiScaler files and nvngx_dlss.dll into Bus Simulator 21\ BusSimulator21\ Binaries\ Win64\
|
1 | |
| Capes | ✅ | DLSS | Create a shortcut and add a -dx12 launch parameter | 1 | |
| Car Dealer Simulator | ✅ | DLSS, FSR3.1 | Create a shortcut and add a -dx12 launch parameter | 1 | |
| Caravan SandWitch | ✅ | FSR3.1 | Crashes without FSR3.1 Unreal Engine Tweaks | 🐧1 | |
| Carmageddon: Rogue Shift | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 2 3 | |
| Car Mechanic Simulator 2026 - Single Player Demo | ✅ | DLSS | FSR3 inputs don't work. DX12 can be forced using -force-d3d12. | 1 | |
| Celestial Empire | ✅ | DLSS, FSR3.1 | ✨ | FSR crashes without Unreal Engine Tweaks. Engine.ini must be created in %LOCALAPPDATA%\ CelestialEmpire\ Saved\ Config\ Windows\ and made read-only |
1 2 |
| Chernobylite | ✅ | DLSS | ✨ | Run with -dx12 launch option | 1 |
| Chernobylite 2: Exclusion Zone | ✅ | DLSS, FSR3.1, XeSS | ✨ | Cinematic Reflections can cause sparkling artifacts on some surfaces, reduce to Ultra or lower setting | 1 2 |
| Chionophile | ✅ | DLSS | Create shortcut with -dx12 launch parameter, DX11 mode has shimmer | 1 2 | |
| Chip 'n Clawz vs The Brainioids | ✅ | DLSS, FSR3.1, XeSS | FSR4 requires non-linear sRGB input to fix flicker in cutscenes. | 1 2 | |
| Choo Choo Charles | ✅ | DLSS | 1 | ||
| Chorus | ✅ | DLSS | ✨ | 1 2 | |
| Chronicles of Sagrea | ✅ | DLSS, FSR2 | 1 | ||
| Cions of Vega | ✅ | DLSS | Create shortcut with -dx12 launch parameter, DX11 mode has shimmer | 1 | |
| Cities: Skylines II | ✅ | DLSS | Crashes with default DX11. Launch with -force-d3d12 parameter. Due to the Unity engine, it is necessary to check whether everything is rendered correctly. | ||
| City of Springs | ✅ | DLSS, XeSS | 1 | ||
| Clair Obscur: Expedition 33 | ✅ | DLSS, XeSS | ✨ | Avoid using Ultra Quality preset, broken rendering. Running in full-screen instead of borderless windowed mode may also help prevent crashes. If cutscenes flicker with FSR4, try using Non-Linear or sRGB option. |
1 2 3 🐧1 |
| Clash: Artifacts of Chaos | ✅ | FSR2 | Create shortcut with -dx12 launch parameter | 1 | |
| CODE EXIT Demo | ✅ | DLSS | 1 | ||
| CODE VEIN II | ✅ | DLSS, FSR3.1 | ✨ |
🐧1 2 |
|
| Commandos: Origins | ✅ | DLSS, FSR3.1 | ✨ | 1 2 | |
| Company of Heroes 3 | ✅ | FSR2 | 1 | ||
| Conan Exiles Enhanced | ✅ | DLSS, FSR3.1, XeSS | ✨ | Requires disabling BattlEye under Game - More in Funcom Launcher, or launching the game directly through ConanSandbox-Win64-Shipping.exe
|
1 2 3 |
| Control Ultimate Edition | ✅ | DLSS |
1 2 🐧1 |
||
| CoopRooms Demo | ✅ | FSR3.1/4 | DLSS inputs don't work. DLSS-FG inputs require selecting DLSS in-game. | 1 | |
| Creatures of Ava | ✅ | DLSS, FSR3.1 | 1 2 3 | ||
| Crime Boss: Rockay City | ✅ | DLSS, XeSS | Online co-op game, does not use anticheat | 1 2 | |
| Crimson Desert | ✅ | DLSS, FSR3.1/4 | 1 2 | ||
| Crisol: Theater of Idols | ✅ | DLSS, XeSS | ✨ | 1 | |
| Cronos: The New Dawn | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 | |
| Crysis Remastered | ✅ | DLSS |
1 2 🐧1 |
||
| Crysis 2 Remastered | ✅ | DLSS | 1 2 | ||
| Crysis 3 Remastered | ✅ | DLSS | 1 | ||
| Cthulhu: The Cosmic Abyss | ✅ | DLSS, FSR3.1 | 1 | ||
| Cursed Deal | ✅ | DLSS, FSR3.1 | 1 | ||
| Cyberpunk 2077 | ✅ | DLSS, FSR3, FSR3.1/4, XeSS | FSR4 is a preset that's exposed in-game when using OptiScaler, regardless of the GPU hardware, and can be used as an upscaler input. |
1 🐧1 |
|
| Daemon x Machina Titanic Scion | ✅ | DLSS | ✨ | Use Non-Linear sRGB Input to fix screen flicker with FSR4 if present. | 1 2 |
| Dakar Desert Rally | ✅ | DLSS | 1 | ||
| Darkwatch | ✅ | DLSS, FSR3.1, XeSS | 1 | ||
| Dawn Break Demo | ✅ | DLSS | Force DX12 with launch option -dx12. Disable motion blur and enable non-linear PQ input to fix flickering with FSR4. | 1 | |
| Daydream: Forgotten Sorrow | ✅ | DLSS | 1 | ||
| Daymare - 1994 Sandcastle | ✅ | DLSS, XeSS | 1 2 | ||
| DCS World | ✅ | DLSS | Install into bin folder, not bin-mt folder; if FSR4 is crashing, delete fakenvapi.dll | 1 2 | |
| DDoD | ✅ | DLSS, FSR3.1/4 | Use the game's "3D Resolution" slider to change the upscale preset. FSR FG output crashes the game, stick to XeFG and close RTSS. | 1 | |
| Dead as Disco | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 2 3 | |
| Dead Island 2 | ✅ | FSR2 | 1 | ||
| Deadlink | ✅ | DLSS, XeSS | ✨ | DLSS or XeSS settings must be changed everytime game is loaded for Opti to work | 1 2 3 |
| Dead Rising Deluxe Remaster | ✅ | DLSS, FSR3, XeSS | Enable Restore Compute Root Signature to fix DLSS input graphical issues | 1 | |
| Dead Signal | ✅ | DLSS | 1 2 | ||
| Dead Space (2023) | ✅ | DLSS, FSR2 | Disable Motion Blur to fix ghosting around Isaac’s head. |
1 2 3 🐧1 |
|
| Dead Take | ✅ | DLSS, XeSS | enable Non-Linear sRGB input to fix flashing graphics with FSR4. | 1 2 | |
| Deadzone Rogue | ✅ | DLSS, FSR3.1 | ✨ | 1 | |
| Deathbound | ✅ | DLSS, FSR3 | Create shortcut with -dx12 launch parameter | 1 2 | |
| Deathloop | ✅ | DLSS | Game now works with OptiScaler (tested on 0.9), FSR2.0 inputs are not supported, but DLSS inputs work fine and don't require spoofing | 1 | |
| Death Stranding: Director’s Cut | ✅ | DLSS, XeSS | Try Non-Linear PQ Input for better image quality with FSR4. Use XeSS inputs as DLSS inputs cause shimmer. |
1 🐧1 |
|
| DEATH STRANDING 2: ON THE BEACH | ✅ | DLSS, FSR3.1/4, XeSS | Use XeSS inputs as DLSS inputs cause shimmer. | 1 2 | |
| Deconstruction Simulator | ✅ | DLSS, XeSS | enable Non-Linear sRGB input to fix flashing graphics with FSR4. | 1 | |
| Deep Rock Galactic | ✅ | DLSS, FSR2 | ✨ |
1 🐧1 2 |
|
| Deep Rock Galactic: Rogue Core | ✅ | DLSS, FSR3.1 | ✨ | 1 2 | |
| Deep Space 7 | ✅ | DLSS, FSR3.1 | Requires these UE tweaks for DLSSG inputs. | 1 | |
| Deliver Us Mars | ✅ | DLSS, FSR3 | ✨ | Use DX12 mode, check FSR3 UE Tweaks if FSR3 inputs crashing | 1 2 |
| Deliver Us the Moon | ✅ | DLSS | ✨ | Use DX12 | 1 |
| Demonologist | ✅ | DLSS, FSR3.1/4 | 1 | ||
| Demon Tides Demo | ✅ | DLSS | Unity DX11 | 1 | |
| Desordre | ✅ | DLSS | FSR is not detected | 1 | |
| Descenders Next | ✅ | DLSS | FSR3 inputs don't work. DX12 can't be forced. | 1 | |
| Destroy All Humans! 2 – Reprobed | ✅ | DLSS, FSR2 | ✨ | Use DX12 | 1 2 |
| Devil May Cry 5 | ✅ | DLSS | Requires REFramework PDUpscaler branch + PDPerfPlugin mod and carefully reading the compatibility entry | 1 | |
| Diablo II: Resurrected | ✅ | DLSS | Signed Opti builds seem to work fine as winmm.dll
|
1 2 | |
| Diablo IV | ✅ | DLSS | Use DX12 | ||
| Directive 8020 | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 2 3 | |
| Directorate Novitiate Demo | ✅ | DLSS, FSR3.1, XeSS | 1 | ||
| Dishonored 2 | ✅ | DLSS | Requires Luma Framework mod and carefully reading the compatibility entry | 1 | |
| Dolmen | ✅ | DLSS | 1 | ||
| Doom Eternal | ✅ | DLSS | ✨ | 1 2 | |
| Doom: The Dark Ages | ✅ | FSR3.1, XeSS | 1 | ||
| Dragon Age: The Veilguard | ✅ | DLSS, XeSS | FSR2 has broken graphics, For Linux use OptiScaler as winmm.dll
|
🐧1 | |
| Dragon’s Dogma II | ✅ | DLSS, FSR3 | Check Wiki entry for more info, DLSS input also „works“, but breaks GUI, to fix GUI try enabling options under Root Signatures tab (specifically Restore Compute Root Signature, reported by a user) | 1 2 3 | |
| Dragonkin: The Banished | ✅ | DLSS, FSR3.1 | FSR crashes without Unreal Engine Tweaks. Engine.ini must be created and made read-only | 1 2 | |
| Dream Cycle | ✅ | DLSS | Create a shortcut with -dx12 launch parameter | 1 | |
| Dream Eaters.exe | ✅ | DLSS, FSR3.1 | DLSS inputs with FSR4 require enabling Non-Linear Color Space. OptiFG may crash. | 1 | |
| Dreams Far Away | ✅ | DLSS | 1 | ||
| Duskfade Demo | ✅ | FSR3.1/4 | Game doesn't have FSR FG despite having the DLL. | 1 | |
| Dying Light 2 | ✅ | DLSS, XeSS |
1 🐧1 |
||
| Dying Light The Beast | ✅ | DLSS, FSR3.1/4, XeSS | 1 2 3 | ||
| DYNASTY WARRIORS: ORIGINS | ✅ | DLSS, FSR3.1, XeSS | 1 2 3 | ||
| EA Sports WRC | ❌ | EA Anti-cheat blocks unknown .dlls | |||
| Eastern Era | ✅ | DLSS, FSR3.1 | FSR crashes without Unreal Engine Tweaks. Engine.ini must be created in %LOCALAPPDATA%\ EasternEra\ Saved\ Config\ Windows\ and made read-only |
1 2 | |
| Echo 91 | ✅ | DLSS | 1 2 | ||
| Echoes of the End | ✅ | DLSS, FSR3.1 | ✨ | Use Non-Linear sRGB Input to fix screen flickering on FSR4. Selecting FSR3.1 input causes a crash. To fix this, create an Engine.ini file in%LOCALAPPDATA%\ TheDarken\ Saved\ Config\ Windows\ and add the FSR3.1 commands from the UE Tweaks page. NOTE: Set Engine.ini to read-only to prevent the game from deleting it on startup. |
1 |
| Echoes of Yi: Samsara | ✅ | DLSS | Create a shortcut with -dx12 launch parameter | 1 | |
| Echo Point Nova | ✅ | DLSS | ✨ | 1 2 | |
| Edge of Eternity | ✅ | DLSS | 1 | ||
| Elden Ring | ✅ | FSR3.1, XeSS | Use ERSS-FG mod as basis for Upscaling and FG. | 1 | |
| Emissary Zero | ✅ | DLSS | 1 | ||
| Empire of the Ants | ✅ | DLSS | Copy files into Empire of the Ants\ Empire\ Binaries\ Win64\
|
1 | |
| Empyreal | ✅ | FSR3, XeSS | 1 | ||
| Enshrouded | ✅ | DLSS | Shimmering grass and fog with FSR2/3. | 1 | |
| Enotria: The Last Song | ✅ | DLSS, FSR3, XeSS | ✨ | Run game with -dx12 launch parameter. | 1 |
| Entity: The Black Day | ✅ | DLSS, XeSS | FSR3 inputs don't work. | 1 | |
| Epic Mickey: Rebrushed | ✅ | XeSS | 1 2 3 | ||
| Ereban: Shadow Legacy | ✅ | DLSS | Unity game, DX11 only. | 1 | |
| Ertugrul of Ulukayin | ✅ | DLSS, FSR3.1, XeSS | FSR3.1 crashes without Unreal Engine Tweaks. Engine.ini must be created and also made read-only | 1 | |
| Escape from Naraka | ✅ | DLSS | 1 | ||
| Escape from Tarkov – SPT | ✅ | DLSS | Works only for Singleplayer Tarkov (SPT) mod without EAC. | 1 | |
| Escape Simulator 2 Demo | ✅ | DLSS | Forced Ultra Performance preset. Needs scale override, DLSS option is found in the dynamic resolution setting. |
1 🐧1 |
|
| Eternal Strands | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 | |
| Europa Universalis V | ✅ | DLSS | 1 | ||
| EVERSPACE 2 | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 | |
| Everwind Demo | ✅ | DLSS, XeSS | 1 | ||
| Evil West | ✅ | DLSS | ✨ | Run game with -dx12 launch option, DX11 mode has low performance and severe shimmer. | 1 |
| EVOTINCTION | ✅ | DLSS | 1 | ||
| F1 2020 | ✅ | DLSS | 1 | ||
| F1 22 | ✅ | DLSS | Keep DLSS at Quality as trying to switch crashes game, use optis upscale ratio override instead (works in real time) | 🐧1 | |
| F1 24 | ✅ | FSR3.1, XeSS | Offline mode ONLY! Spoofing for DLSS inputs doesn't work, set Dxgi=false. | 1 | |
| F1 25 | ✅ | FSR3.1, XeSS | Use OptiScaler in offline mode ONLY! Spoofing for DLSS inputs doesn't work, set Dxgi=false. | 1 | |
| F1 Manager 2024 | ✅ | DLSS | ✨ | FSR2 inputs don't work. Use OptiPatcher to unlock DLSS without spoofing. | |
| Fairy Tail 2 | ✅ | XeSS | 1 2 | ||
| Faraday Protocol | ✅ | DLSS | Create shortcut with -dx12 launch parameter | 1 | |
| Far Far West | ✅ | DLSS, FSR3.1 | ✨ | 1 | |
| Farming Simulator 22 | ✅ | DLSS, FSR3 |
1 🐧1 |
||
| Farming Simulator 25 | ✅ | DLSS, FSR3, XeSS | Ensure Detours API Hooking is enabled in RTSS overlay | 1 | |
| FATAL FRAME II: Crimson Butterfly REMAKE | ✅ | DLSS | 1 | ||
| Ferocious | ✅ | DLSS | Unity DX11 game | 1 2 | |
| FINAL FANTASY VII REBIRTH | ✅ | DLSS, FSR3.1 | ✨ | Use OptiPatcher for AMD/Intel to avoid any extra spoofing performance overhead or stutters | 1 2 |
| FINAL FANTASY VII REMAKE INTERGRADE | ✅ | DLSS | Requires FF7 Remake Luma mod, requires running the game in DX11 mode - add -dx11 launch command |
1 | |
| FINAL FANTASY XIV: Dawntrail | ✅ | DLSS | 1 2 | ||
| FINAL FANTASY XVI | ✅ | DLSS, FSR3.1, XeSS | Might require enabling Non-Linear PQ Input for better image quality with FSR4. | 1 2 3 4 | |
| Finnish Cottage Simulator | ✅ | DLSS, FSR3.1, XeSS | FSR3.1 crashes without Unreal Engine Tweaks. Engine.ini must be created and also made read-only. use Non-Linear sRGB to fix flashing gfx with FSR4. | 1 | |
| Firefighting Simulator: Ignite | ✅ | DLSS, FSR3 | 1 | ||
| Firmament | ✅ | DLSS | 1 | ||
| F.I.S.T.: Forged In Shadow Torch | ✅ | DLSS | 1 | ||
| Fishing: North Atlantic Edition | ✅ | DLSS | 1 2 | ||
| Flipscapes | ✅ | FSR3.1 | FSR setting must be changed for Optisclaer to detect it FSR3.1 input. DLSS input is only detected if games is restarted after choosing DLSS | ||
| Flintlock: The Siege of Dawn | ✅ | DLSS, XeSS | ✨ | Please Refer To UE Tweaks | 1 |
| Fobia – St. Dinfna Hotel | ✅ | DLSS | Create shortcut with -dx12 launch parameter | 1 | |
| Forgive me Father 2 | ✅ | DLSS | ✨ | Create shortcut with -dx12 launch parameter, enable Non-Linear sRGB Input to fix screen flicker with FSR4. | 1 |
| Forspoken | ✅ | DLSS |
OptiScaler.dll must be renamed to d3d12.dll to detect DLSS input |
1 | |
| Fort Solis | ✅ | DLSS, FSR3 | ✨ | Use FSR3 in game settings if DLSS has some ghosting next to the main character and more shimmer. |
1 2 🐧1 |
| Forza Horizon 5 | ✅ | DLSS, XeSS | Read the compatibility entry. | 1 2 3 | |
| Forza Horizon 6 | ✅ | DLSS, FSR3.1, XeSS | On the GamePass/MS Store version, install OptiScaler as d3d12.dll and to use the Overlay, set OverlayMenu=false in OptiScaler.ini while an upscaler is active (might require reverting back to auto if FG isn't working properly). |
1 2 3 | |
| Forza Motorsport | ✅ | DLSS |
1 2 |
||
| Five Nights at Freddy’s: Security Breach | ✅ | DLSS | DLSS is enabled by default – no option to disable it in game settings | 1 | |
| Frostpunk 2 | ✅ | DLSS, FSR3.1/4, XeSS | ✨ | Enable Non-Linear sRGB Input for better image quality with FSR4, FSR Inputs require FSR3.1 inputs crash fix or just disable them with Fsr3=false and Ffx=false in OptiScaler.ini. | 1 |
| Frozenheim | ✅ | DLSS | ✨ | Use DX12 mode | 1 |
| Funko Fusion | ✅ | DLSS, FSR3, XeSS | Use FSR input for best result. Enable Non-Linear sRGB Input if screen flickers with FSR4 on balanced preset. | 1 | |
| Gaming Cafe Simulator | ✅ | FSR3.1 | 1 2 | ||
| Gangs of Sherwood | ✅ | DLSS | Create shortcut with -dx12 launch parameter, online co-op, no anticheat | 1 2 | |
| Gears of War: Reloaded | ❌ | EAC. Game has FSR3.1, but no FSR dll. | |||
| Ghostbusters: Spirits Unleashed | ✅ | DLSS, XeSS | online co-op, no anticheat | 1 2 | |
| Ghost of Tsushima DIRECTOR'S CUT | ✅ | DLSS, FSR3, XeSS | 1 2 3 | ||
| Ghostrunner | ✅ | DLSS | ✨ | Game must run in DX12 (-dx12) | 1 |
| Ghostrunner 2 | ✅ | DLSS, FSR2, XeSS | ✨ | Game must run in DX12 (-dx12), spoofing seems to cause a big performance overhead, so recommended to use FSR or XeSS inputs or OptiPatcher. |
1 2 3 4 🐧1 2 3 |
| Ghostwire: Tokyo | ✅ | DLSS, FSR2 | ✨ | 1 | |
| Glaciered Demo | ✅ | DLSS | Unity game, Create shortcut with -force-d3d12 launch parameter | 1 | |
| GOALS | ✅ | DLSS, FSR3.1, XeSS | Online game! Use OptiScaler at your own discretion. | 1 | |
| God of War (2018) | ✅ | DLSS | Non-Linear sRGB Input seems to look the best when using FSR4. |
1 2 🐧1 |
|
| God of War Ragnarok | ✅ | DLSS, FSR3.1, XeSS | |||
| Gotham Knights | ✅ | DLSS, XeSS | ✨ | 1 2 3 | |
| Gord | ✅ | DLSS, FSR2, XeSS | 1 | ||
| Gori: Cuddly Carnage | ✅ | DLSS, XeSS | 1 | ||
| Gothic 1 Remake | ✅ | DLSS, FSR3.1, XeSS | ✨ | Game autoenables sharpening for every upscaler, lower sharpening in game settings | 1 2 3 |
| Grand Theft Auto: San Andreas – Definitive Edition | ✅ | DLSS | ✨ | Turn City Glow Effect off in-game. Install OptiScaler as d3d12.dll and force DX12 with -dx12 launch command. Use OptiPatcher to prevent spoofing performance penalty. |
1 2 |
| Grand Theft Auto: Vice City – Definitive Edition | ✅ | DLSS | ✨ | Turn City Glow Effect off in-game. Install OptiScaler as d3d12.dll and force DX12 with -dx12 launch command. Use OptiPatcher to prevent spoofing performance penalty. |
|
| Grand Theft Auto III – Definitive Edition | ✅ | DLSS | ✨ | Turn City Glow Effect off in-game. Install OptiScaler as d3d12.dll and force DX12 with -dx12 launch command. Use OptiPatcher to prevent spoofing performance penalty. |
|
| Grand Theft Auto V Enhanced | ✅ | DLSS, FSR3.1 | Officially supported game.. | 1 2 | |
| GreedFall - The Dying World | ✅ | DLSS | 1 2 | ||
| Greedland | ✅ | DLSS, FSR3 | If DLSS input is selected then the game needs to be reloaded for Optiscaler to detect DLSS. FSR3 input works fine without restarting. | 1 2 | |
| Grid Legends | ✅ | XeSS | May need to force disable TAA if image looks blurry. Refer to the PCGW entry | 1 2 | |
| Gripper | ✅ | DLSS | 1 | ||
| Grounded 2 | ✅ | DLSS, FSR3.1 | ✨ | 1 2 | |
| Guardians of the Galaxy | ✅ | DLSS | Yes to DLSS inputs and set Dxgi=false under [Spoofing] – critical for proper performance | 1 | |
| Gungrave G.O.R.E | ✅ | DLSS | 1 | ||
| Gun Jam | ✅ | DLSS | 1 | ||
| GYLT | ✅ | FSR2 | 1 | ||
| Half Sword | ✅ | DLSS | ✨ | ||
| Haste | ✅ | DLSS, FSR2 | 1 | ||
| Hellblade: Senua’s Sacrifice | ✅ | DLSS |
1 🐧1 |
||
| Hellbreak | ✅ | DLSS | 1 | ||
| Hell is Us | ✅ | DLSS, FSR3.1, XeSS | ✨ | DLSS -> FSR4 on balanced flickers. Either change upscaling preset or inputs. |
1 🐧1 |
| Hell Pie | ✅ | DLSS | ✨ | 1 2 | |
| Hello Neighbor 2 | ✅ | DLSS | No DLSS option visible in game settings but DLSS input is working in Opti menu | 1 | |
| Hi-Fi RUSH | ✅ | DLSS, XeSS | ✨ | 1 2 | |
| High on Life | ✅ | DLSS, XeSS | ✨ | 1 2 3 | |
| High On Life 2 | ✅ | DLSS, FSR3.1 | ✨ | 1 2 | |
| Highrise City | ✅ | DLSS | Run in DX12 mode | 1 | |
| HITMAN World of Assassination | ✅ | DLSS, XeSS | Spoofing disables RT options, better use XeSS inputs on Intel/AMD. |
1 2 🐧1 2 |
|
| Hogwarts Legacy | ✅ | DLSS, FSR3.1, XeSS | ✨ | Significant spoofing overhead, so use OptiPatcher. | 1 2 |
| Hold Your Own | ✅ | DLSS | DLSS is enabled by default | 1 | |
| Homeworld 3 | ✅ | DLSS, FSR2, XeSS | 1 | ||
| Horizon Forbidden West Complete Edition | ✅ | DLSS, FSR3.1, XeSS |
1 2 3 🐧1 2 3 |
||
| Horizon Zero Dawn Complete Edition | ✅ | DLSS | Not the Remastered Version | ||
| Horizon Zero Dawn Remastered | ✅ | DLSS, FSR3.1, XeSS | 1 | ||
| HOT WHEELS UNLEASHED | ✅ | DLSS | 1 | ||
| House Flipper 2 | ✅ | DLSS | Unity game, Create a shortcut with -force-d3d12 launch parameter, but also works with default DX11 | 1 2 | |
| Hydroneer | ✅ | DLSS | 1 | ||
| I Am Jesus Christ | ✅ | DLSS | ✨ | 1 | |
| ICARUS | ✅ | DLSS | ✨ | 1 2 | |
| Ikonei Island: An Earthlock Adventure | ✅ | DLSS | Create shortcut with -dx12 launch parameter | 1 | |
| Immortals of Aveum | ✅ | DLSS, FSR3 | ✨ | Install OptiScaler as d3d12.dll to bypass verification checks. Loaded upscaler is often reset when loading a new level and must be reselected. |
1 2 3 |
| Indiana Jones and the Great Circle | ✅ | DLSS, FSR3.1, XeSS | For Linux, FSR4 VK w/DX12 requires latest Proton 11 |
1 2 3 🐧1 |
|
| Indika | ✅ | DLSS | ✨ | 1 | |
| INDUSTRIA | ✅ | DLSS | 1 | ||
| INDUSTRIA 2 | ✅ | DLSS, FSR3.1 | ✨ | 1 2 | |
| Industry Giant 4 | ✅ | DLSS | 1 | ||
| Infinity Nikki | ✅ | DLSS, XeSS | Install as version.dll. Make sure to use signed build, else anti-cheat will block it. |
1 2 | |
| Influx Redux | ✅ | DLSS, FSR3.1 | FSR3 Quality mode has flashing lights on water, use Balanced/Performance modes or DLSS. | 1 | |
| Into the Dead: Our Darkest Days | ✅ | DLSS | 1 | ||
| InZOI | ✅ | DLSS, FSR, XeSS | ✨ | You might need to allow unsigned mods to use OptiPatcher. For FG stick to DLSSG inputs. FG doesn't work in menus. | 1 |
| It Reaches | ✅ | DLSS, FSR3.1 | 1 2 | ||
| Jagged Alliance 3 | ✅ | DLSS, XeSS | 1 2 | ||
| JDM: Japanese Drift Master | ✅ | DLSS, XeSS | Use DLSS for the best result | 1 | |
| Jotunnslayer - Hordes of Hel | ✅ | DLSS | Unity game. FSR3.1 and XeSS inputs are not detected by Optiscaler | 1 | |
| Judgment | ✅ | DLSS | Use DLSS input. FSR2.1 and XeSS do not work. | 1 | |
| Jump Space (formerly Jump Ship) | ✅ | DLSS | DX11 Online co-op Unity game (no anti-cheat), create shortcut with -force-d3d12 launch paramater to enable DX12 mode |
1 2 🐧1 |
|
| Jurassic World Evolution 2 | ✅ | DLSS | 1 | ||
| Jurassic World Evolution 3 | ✅ | DLSS | Launch game once, exit, set Dxgi=false in OptiScaler.ini and launch it again to use DLSS without spoofing. Spoofing causes foliage rendering issues. | 1 | |
| Jusant | ✅ | DLSS | ✨ | May requiring Non-Linear sRGB Input to fix flicker with FSR4 if present. | 1 |
| KARMA: The Dark World | ✅ | DLSS, FSR3, XeSS |
1 🐧1 |
||
| Keeper | ✅ | DLSS, FSR3.1, XeSS | ✨ | If you want FSR3.1 inputs, check the Wiki entry | 1 |
| Kena: Bridge of Spirits | ✅ | DLSS | ✨ | 1 | |
| Kiborg | ✅ | DLSS | Enable Non-Linear sRGB Input to fix flicker with FSR4. | 1 | |
| Kiln | ✅ | DLSS, FSR3.1 | For Xbox, use winmm.dll. Reflex is unlocked without spoofing, so set Dxgi=false to disable spoofing. Use the in-game Temporal Upscaling slider to change your upscaler preset. |
1 | |
| Kingdom Come: Deliverance II | ✅ | DLSS, FSR3 | Set r_HDRPipeline = 2 in user.cfg to force HDR10 output that's compatible with XeFG. |
||
| Kitten Burst | ✅ | DLSS | DLSS always enabled no option in game menu | 1 | |
| Kunitsu-Gami: Path of the Goddess | ✅ | DLSS | Enable Restore Compute Root Signature to fix graphics corruption (Under Advanced Settings > Root Signatures), FSR3 input is not detected. | 1 | |
| Land of the Vikings | ✅ | DLSS | ✨ | Create a shortcut with -dx12 launch parameter, use Model 5 to reduce shimmering trees. | 1 |
| LANESPLIT Demo | ✅ | DLSS | 🐧1 | ||
| Last Train Home | ✅ | DLSS | Create a shortcut with -dx12 launch parameter | 1 | |
| Layers of Fear (2023) | ✅ | DLSS, FSR2, XeSS | ✨ | 1 2 3 4 | |
| LEGO Batman : Legacy of the Dark Knight | ✅ | DLSS, FSR, XeSS | ✨ | Game does not launch if XEFG is enabled in game settings | 1 2, 3 |
| LEGO Builder’s Journey | ✅ | DLSS |
1 🐧1 |
||
| LEGO Harry Potter Collection | ✅ | FSR3 | Game has only FSRAA 3.0 | ||
| LEGO Horizon Adventures | ✅ | DLSS | 1 | ||
| Lies of P | ✅ | DLSS, FSR3.1 | ✨ | 1 2 3 | |
| Lightyear Frontier | ✅ | DLSS | 1 | ||
| Like A Dragon: Infinite Wealth | ✅ | DLSS, XeSS | DLSS inputs require spoofing. Read the Compatibility entry for more info. | 1 | |
| Like a Dragon: Ishin! | ✅ | DLSS, XeSS | ✨ | 1 2 | |
| Like a Dragon: Pirate Yakuza in Hawaii | ✅ | DLSS, FSR2/3, XeSS | 1 | ||
| Like a Dragon Gaiden: The Man Who Erased His Name | ✅ | DLSS | 1 | ||
| Liminalcore | ✅ | DLSS, FSR3 | FSR Inputs require FSR3.1 inputs crash fix or just disable them with Fsr3=false and Ffx=false in OptiScaler.ini | 1 | |
| Little Nightmares III | ✅ | DLSS, XeSS | ✨ | 1 2 | |
| Loopmancer | ✅ | DLSS | ✨ | 1 | |
| Lost Judgment | ✅ | XeSS | DLSS inputs don't work. Select XeSS in-game. | ||
| Lost Records: Bloom and Rage | ✅ | DLSS | ✨ | Requires disabling FSR3 inputs, otherwise it crashes – set Fsr3=false in OptiScaler.ini. | 1 |
| Lost Skies | ✅ | DLSS | 1 | ||
| Lost Soul Aside | ✅ | DLSS | ✨ | 1 | |
| Lords of the Fallen (2023) | ✅ | DLSS, FSR3.1, XeSS | ✨ |
1 2 🐧1 2 3 |
|
| Lumina Veil Demo | ✅ | DLSS, FSR3.1/4 | FSR FG output results in crash on launch, use XeFG. | 1 | |
| Luna Abyss | ✅ | DLSS | ✨ | Requires these UE tweaks and closing RTSS to use XeFG. Enable HUDFix with FSR FG output. | 1 |
| Lunacy: Saint Rhodes | ✅ | DLSS | Create a shortcut with -dx12 launch parameter | 1 | |
| Luto | ✅ | DLSS, FSR3.1 | 1 | ||
| Mafia: The Old Country | ✅ | DLSS, FSR3.1, XeSS | ✨ | FSR4 may require Non-Linear Color/sRGB option if flickering with DLSS inputs. | 1 2 3 |
| Mandragora: Whispers of the Witch Tree | ✅ | DLSS, XeSS | ✨ | Tested on DLSS input, but XeSS should also be working. | 1 2 |
| Manor Lords | ✅ | DLSS, XeSS | ✨ | DLSS inputs use custom ratios, Quality 1.3, Balanced 2.0, Performance 3.0 and are hardcoded - Balanced seems to work fine, but others require Non-Linear (sRGB) for FSR4 to work properly. XeSS inputs also require Non-Linear sRGB for FSR4 to work and have hardcoded XeSS 1.3+ ratios |
1 2 🐧1 |
| Martha is Dead | ✅ | DLSS | Window in the screenshot is very pixelated depending on your angle, might need Non-Linear PQ Input for better image quality with FSR4. | 1 2 | |
| Marvel’s Avengers | ✅ | DLSS | 1 | ||
| Marvel's Guardians of the Galaxy | ✅ | DLSS | |||
| Marvel's Midnight Suns | ✅ | DLSS | Use Opti as d3d12.dll, check Wiki compat entry |
1 2 | |
| Marvel's Spider‐Man 2 | ✅ | DLSS, FSR3.1, XeSS | |||
| Marvel's Spider-Man: Miles Morales | ✅ | DLSS, FSR3.1, XeSS | 1 2 | ||
| Marvel’s Spider-Man Remastered | ✅ | DLSS, FSR3.1, XeSS | 1 2 | ||
| Matcho Demo | ✅ | DLSS, FSR3.1, XeSS | 1 2 | ||
| MechWarrior 5: Mercenaries | ✅ | DLSS | Run game with -dx12 commandline / launch option. | 1 2 | |
| Medieval Dynasty | ✅ | XeSS | 1 | ||
| Memory’s Reach Demo | ✅ | DLSS |
1 🐧1 |
||
| Menace | ✅ | DLSS | 1 | ||
| METAL EDEN | ✅ | DLSS, FSR3.1, XeSS | ✨ | FSR3.1 inputs require Engine.ini commands from Wiki link | 1 2 3 |
| METAL GEAR SOLID DELTA: SNAKE EATER | ✅ | DLSS | ✨ | Be aware that the DLSS presets Quality (75%) and Balanced (67%) use higher internal resolutions than expected. Check OptiPatcher to see how to force FG, albeit it might not be implemented yet with reason, as it crashes at certain scenes. | 1 |
| Metro Exodus: Enhanced Edition | ✅ | DLSS | 1 2 3 | ||
| Microsoft Flight Simulator 2020 | ✅ | DLSS | |||
| Microsoft Flight Simulator 2024 | ✅ | DLSS | If crashing on certain screen openings/pop-outs, try setting OverlayMenu=false in OptiScaler.ini
|
1 | |
| MindsEye | ✅ | DLSS, FSR3.1, XeSS | ✨ | ATM ships an unsigned ffx.dll which breaks FSR4 driver toggle – replace with Prebuilt Signed one. | 1 2 |
| Minecraft RTX | ➖ | DLSS | Windows: ✅. Incompatible with Linux due to no Wine lacking support for UWP games. | 1 2 | |
| MINOS Demo | ✅ | DLSS, XeSS | Set Dxgi=false in OptiScaler.ini and use XeSS inputs. | 1 | |
| MONGIL: STAR DIVE | ✅ | DLSS, FSR3.1, XeSS | Install as d3d12.dll. Despite being FSR3.1 inputs, game settings say FSR3. |
1 | |
| Monster Hunter Rise | ✅ | DLSS | Read the compatibility entry. | 1 2 | |
| Monster Hunter Stories 3: Twisted Reflection | ✅ | DLSS, FSR3.1 | Read the compatibility entry. | 1 2 | |
| Monster Hunter Wilds | ✅ | DLSS, FSR3.1/4, XeSS | Requires REFramework, set Dxgi=false in the OptiScaler.ini to avoid crashes. | 1 | |
| Morbid Metal | ✅ | DLSS | Might require restarting the game after selecting DLSS for the first time in game settings | 1 | |
| Moroi | ✅ | DLSS | 1 | ||
| Mortal Kombat 1 | ✅ | DLSS, FSR2, FSR3.1, XeSS | ✨ | 1 2 3 4 | |
| Mortal Shell | ✅ | DLSS | 1 2 | ||
| Mortal Shell II - Open Beta | ✅ | DLSS, FSR3.1/4 | ✨ | 1 2 | |
| Mount & Blade II Bannerlord | ✅ | DLSS | 1 2 | ||
| MOUSE: P.I. For Hire | ✅ | DLSS | DLSS shows up with Dxgi=false | 1 | |
| Mr. Photographer - Into The Light | ✅ | DLSS | Force DX11 with -dx11 launch command to avoid crashes. XeSS inputs don't exist in DX11 mode. | 1 | |
| Myst (2021) | ✅ | DLSS | ✨ | Only DLSS inputs work | 1 2 |
| Need For Speed Unbound | ✅ | DLSS, FSR2, XeSS | On Linux set dll name to d3d12.dll
|
1 2 3 🐧1 2 3 |
|
| Necromunda: Hired Gun | ✅ | DLSS | ✨ | Necessary to force enable Nvidia GPU spoofing for DXGI to access games DLSS options | 1 2 |
| Necrophosis | ✅ | DLSS | 1 | ||
| Neverness to Everness | ✅ | DLSS | Click on the game's name for the detailed entry. |
1 🐧 1 |
|
| Nightingale | ✅ | DLSS, FSR3.1, XeSS | 1 | ||
| NINJA GAIDEN 2 Black | ✅ | DLSS, XeSS | ✨ | Played Gamepass version with XeSS: place OptiScaler next to NINJAGAIDEN2BLACK.exe, not the wingdk.exe. Observed flickering in cutscenes with FSR4, checking Non-Linear sRGB Input fixed this. | 1 2 |
| NINJA GAIDEN 4 | ✅ | DLSS, FSR2 | 1 2 | ||
| Nioh 2 | ✅ | DLSS | 1 2 | ||
| Nioh 3 | ✅ | DLSS, XeSS | Recommended to use XeSS inputs since DLSS inputs keep reverting to FSR and causing a crash on boot | 1 2 | |
| Nobody Wants To Die | ✅ | DLSS, FSR3, XeSS | ✨ | OptiFG works with both DLSS and FSR, HUDFix 1(?) is enough for UI. | 1 2 |
| No Man’s Sky | ✅ | DLSS, XeSS | 1 2 | ||
| No Rest For The Wicked | ✅ | DLSS |
1 🐧1 |
||
| NORSE: Oath of Blood Demo | ✅ | DLSS, FSR3.1, XeSS | 1 2 | ||
| Observer: System Redux | ✅ | DLSS | 1 | ||
| ODDRoom | ✅ | DLSS | If DLSS input doesn't work, then create a shortcut with -dx12 launch parameter | 1 | |
| Oddsparks: An Automation Adventure | ✅ | DLSS | Enable Non-Linear sRGB Input to fix flicker with FSR4. | 1 | |
| Of Ash and Steel Demo | ✅ | DLSS, FSR2.1 | ✨ | Create a shortcut with -dx12 launch parameter to fix crashing when FSR is selected. | 1 2 |
| Once Alive | ✅ | DLSS, FSR3 | 1 | ||
| Onimusha: Way of the Sword DEMO | ✅ | DLSS, FSR3.1 | Requires RestoreComputeSignature=true, and Dxgi=false on AMD/Intel |
1 2 | |
| Only Climb: Better Together | ✅ | FSR3 | FSR 3 FG inputs are broken. Game supports DX12 and DX11. | 1 | |
| Orbit.Industries | ✅ | DLSS | 1 | ||
| Otherskin | ✅ | DLSS | ✨ | 1 | |
| Outcast: A New Beginning | ✅ | DLSS | Run game with -dx12 launch option, and set UseNtDllHooks=false in OptiScaler.ini. | 1 | |
| Outriders | ✅ | DLSS | DX12 | 1 | |
| Outpost: Infinity Siege | ✅ | DLSS, FSR3, XeSS | 1 | ||
| over the hill Demo | ✅ | DLSS | FSR3 inputs don't work. Set Dxgi=false as spoofing isn't required to unlock DLSS inputs. DLAA is forced until you load into the game. |
1 | |
| Pacific Drive | ✅ | DLSS | ✨ | 🐧1 | |
| Painkiller Demo | ✅ | XeSS | 1 | ||
| Palworld | ✅ | DLSS | ✨ | DX12 must be forced to prevent jitter artifacts. Linux requires DX12, otherwise it crashes on the intro screen. |
1 🐧1 |
| Panicore | ✅ | DLSS, FSR2.1, XeSS | 1 | ||
| Paradise Killer | ✅ | DLSS | Create a shortcut with -dx12 launch parameter | 1 | |
| Paresis II Demo | ✅ | DLSS | FSR3.1 inputs don't work. | 1 | |
| Party Animals | ✅ | DLSS |
1 🐧1 |
||
| Path of Exile 2 | ✅ | DLSS | Click on the game's name for the detailed entry. | 1 | |
| Pax Autocratica: Prologue | ✅ | DLSS | FSR inputs don't work. | 1 | |
| PAYDAY 3 | ✅ | DLSS, FSR3, XeSS | FSR3 inputs crash by default, click on the game's name for the solution and other details. | 1 | |
| PC Building Simulator 2 | ✅ | DLSS | 1 2 | ||
| Perceptum Playtest | ✅ | DLSS, FSR3.1/4 | 1 | ||
| Pizzapocalypse | ✅ | DLSS | 1 | ||
| Planet Coaster 2 | ✅ | DLSS | FSR3 inputs don't work, use DLSS. | 1 | |
| POLYARIS Demo | ✅ | FSR3.1/4 | DLSS and DLSSG inputs don't work. FSR 3.1 FG input crashes on 0.9.1, use a different version. | 1 | |
| POOLS | ✅ | DLSS | 1 | ||
| Portal: Prelude RTX | ✅ | DLSS, XeSS | |||
| POSTAL 4: No Regerts | ✅ | DLSS | ✨ | 1 | |
| PRAGMATA | ✅ | DLSS, FSR3.1 | Requires REFramework to work. Click on the game's name for the detailed entry. SL Spoof already unlocks everything DLSS/DLSSG related | 1 | |
| Prey (2017) | ✅ | DLSS | Requires Prey Luma Remastered mod and carefully reading the compatibility entry | 1 2 | |
| Project Borealis: Prologue | ✅ | DLSS, XeSS | ✨ | 1 | |
| Project Songbird Teaser: Faceless | ✅ | DLSS | Enable dynamic resolution scaling in-game for DLSS inputs. FSR inputs don't work. | 1 | |
| Project: Station Demo | ✅ | DLSS | Use -force-d3d12 launch option. FSR3 inputs don't work. Enabling Allow Async using FSR FG output crashes the game, and XeFG output doesn't work. |
1 | |
| Promise Mascot Agency | ✅ | DLSS, XeSS | 1 | ||
| Psalm 2 | ✅ | DLSS | FSR inputs don't work. DX12 cannot be forced. | 1 | |
| Psycho Fear | ✅ | DLSS | Use Non-Linear sRGB Input to fix screen flicker with FSR4. | 1 | |
| Pumpkin Jack | ✅ | DLSS | 1 | ||
| Q.U.B.E. 10th Anniversary | ✅ | DLSS | 1 | ||
| Quarantine Zone: The Last Check | ✅ | DLSS, FSR3.1, XeSS | ✨ | Use Non-Linear Color Space to fix sky effects like raining with FSR4. | 1 2 3 |
| Raji: An Ancient Epic | ✅ | DLSS | Use DLSS, FSR input isn’t detected. | 1 | |
| Ranch Simulator | ✅ | DLSS, FSR3.1 | ✨ | ||
| Ratchet & Clank: Rift Apart | ✅ | FSR3.1, XeSS | 1 2 | ||
| Ready or Not | ✅ | DLSS, FSR3 | ✨ | Use the resolution scale slider to change input resolution. | 1 |
| RealmWalker | ✅ | DLSS | Requires enabling both TAA and DLSS in-game. | 1 | |
| REANIMAL | ✅ | DLSS, FSR3.1/4 | ✨ | 1 | |
| Red Dead Redemption | ✅ | DLSS |
1 🐧1 |
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| Red Dead Redemption 2 | ✅ | DLSS, FSR2 | ✨ | Recommended turning off NV Reflex as it causes stutters. Linux: use Proton, latest vkd3d-proton-git & DX12 ingame API. |
1 🐧1 |
| Redfall | ✅ | DLSS, XeSS | ✨ | Might require using OptiScaler as winmm.dll
|
1 2 🐧1 |
| Redout: Space Assault | ✅ | DLSS | 1 | ||
| Redout 2 | ✅ | XeSS | Game has XeSS only. Black block artifacts on right side of screen in cutscenes and some levels | 1 | |
| Red Souls Demo | ✅ | DLSS, FSR3.1 | 1 | ||
| Remnant II | ✅ | DLSS, FSR3, XeSS | ✨ | 1 | |
| Resident Evil 2 (2019) | ✅ | DLSS, XeSS | Requires REFramework (pd-upscaler branch) + PDUpscaler plugin + OptiScaler, check Wiki | 1 2 3 4 | |
| Resident Evil 3 (2020) | ✅ | DLSS, XeSS | Requires REFramework (pd-upscaler branch) + PDUpscaler plugin + OptiScaler, check Wiki | ||
| Resident Evil 4 (2023) | ✅ | DLSS, XeSS | Requires REFramework (pd-upscaler branch) + PDUpscaler plugin + OptiScaler, check Wiki | 1 2 | |
| Resident Evil 7 Biohazard | ✅ | DLSS, XeSS | Requires REFramework (pd-upscaler branch) + PDUpscaler plugin + OptiScaler, check Wiki | 1 | |
| Resident Evil 8 Village | ✅ | DLSS, XeSS | FSR4 💀 is unusable on Windows (black screen), but other upscalers work. Requires REFramework (pd-upscaler branch) + PDUpscaler plugin + OptiScaler, check Wiki. | ||
| Resident Evil 9 Requiem | ✅ | DLSS, FSR3.1/4 | Requires REFramework, check Wiki | 1 2 | |
| Returnal | ✅ | DLSS, XeSS | Non-Linear sRGB Input seems to work best for FSR4. | 1 | |
| Revenge of the Savage Planet | ✅ | DLSS, FSR3.1, XeSS | ✨ | FSR Inputs require FSR3.1 inputs crash fix | 1 2 3 4 |
| Ripout | ✅ | DLSS | 1 | ||
| Rise of the Ronin | ✅ | DLSS | Had to enable Nukem’s to enable OptiScaler menu |
1 2 3 🐧1 |
|
| Rise of the Tomb Raider | ✅ | DLSS |
1 🐧1 |
||
| Riven (2024) | ✅ | DLSS | ✨ | Might require Non-Linear sRGB Input for FSR4, but FSR 4.0.2 does seem fine without it. | 1 2 |
| Roadcraft | ✅ | DLSS, FSR3 |
1 🐧1 |
||
| RoboCop: Rogue City | ✅ | DLSS, FSR3 | ✨ | Read this for OptiPatcher. | 1 |
| RoboCop: Rogue City – Unfinished Business | ✅ | DLSS, FSR3.1, XeSS | ✨ | DLSS inputs may flicker on balanced preset using FSR4, use different inputs or at the expense of increased ghosting, enable Non-Linear sRGB Input. Read this for OptiPatcher. | 1 |
| Robots at Midnight | ✅ | DLSS | DLSS is enabled by default | 1 | |
| Romancelvania | ✅ | DLSS | Create shortcut with -dx12 launch parameter, DX11 mode has low performance. | 1 | |
| ROMEO IS A DEAD MAN | ✅ | DLSS, FSR3.1, XeSS | ✨ | Select TSR or TAA as anti-aliasing for upscalers to be hooked. | 1 2 3 |
| Roundtrip | ✅ | DLSS | Unity game (DX12) | 1 | |
| ROUTINE | ✅ | DLSS | ✨ | 1 | |
| Rune Factory Guardians of Azuma | ✅ | DLSS | EnableFsr3Inputs=false must be set in OptiScaler.ini to prevent a crash during startup. | 1 | |
| Runescape: Dragonwilds | ✅ | DLSS, FSR3.1 | Early Access game - online co-op or offline singleplayer | 1 2 | |
| RV There Yet? | ✅ | DLSS | ✨ | ||
| [REDACTED] | ✅ | XeSS | Only FSR4 and XeSS are usable outputs due to the UE XeSS plugin not providing depth. | ||
| Sackboy: A Big Adventure | ✅ | DLSS | 1 2 | ||
| Sagas of Lumin | ✅ | DLSS, FSR3.1 | 1 2 | ||
| Saints Row | ✅ | FSR2 | Use DX12, requires enabling Non-Linear sRGB Input for FSR4. Works but not worth it because of increased ghosting. | 1 | |
| Samson | ✅ | DLSS, FSR3.1 | ✨ | 1 2 | |
| Sands of Aura | ✅ | DLSS | Create shortcut with -dx12 launch parameter | 1 | |
| Satisfactory | ✅ | DLSS, FSR3, XeSS | Use DX12 and install to Satisfactory/ Engine/ Binaries/ Win64/ rather than Satisfactory/ FactoryGame/ Binaries/Win64/. |
1 2 🐧1 2 3 |
|
| Scathe | ✅ | DLSS | Create shortcut with -dx12 launch parameter. FSR input causes crash. | 1 | |
| Scorn | ✅ | FSR2 | Linux: RDNA3 with FSR4 + FG |
1 🐧1 |
|
| SCP: Secret Files | ✅ | DLSS | Create shortcut with -dx12 launch parameter, FSR2 input crashes when selected, DX11 mode has low performance and severe shimmer. | 1 | |
| Season: A Letter to the Future | ✅ | DLSS | Launch with -dx12 parameter | 1 | |
| Sekiro: Shadows Die Twice | ✅ | DLSS | Requires using SekiroTSR mod as basis for DLSS inputs | 1 2 | |
| Sengoku Dynasty | ✅ | DLSS | 1 | ||
| Senua’s Saga: Hellblade II | ✅ | DLSS, FSR3, XeSS | ✨ | Use Nukem’s for less crashing. Spoofing to Nvidia causes some minor shadow errors that would not occur otherwise - use OptiPatcher to unlock DLSS(FG) without spoofing. |
1 2 🐧1 |
| Severed Steel | ✅ | DLSS, FSR2 | ✨ | Run DX12 (With RTX) version | 1 2 |
| Shadow of the Tomb Raider | ✅ | DLSS, XeSS |
1 🐧1 2 |
||
| Shadowgunners | ✅ | DLSS | 1 | ||
| Shadows of Doubt | ✅ | DLSS | 1 2 | ||
| Shadow Project Demo | ✅ | DLSS, XeSS | Unity game | 1 | |
| Shadow Warrior 3 | ✅ | DLSS | ✨ | Run game with -dx12 launch option, DX11 mode has low performance and severe shimmer | 1 |
| Shatterline | ✅ | DLSS | DX11 game. Image quality looks worse than native with all upscalers | 1 | |
| Sherlock Holmes: The Awakened | ✅ | DLSS | ✨ | 1 2 | |
| SHROT Demo | ✅ | DLSS, FSR3.1/4 | Set Dxgi=false in OptiScaler.ini as DLSS is unlocked without spoofing. API switches from DX11 to DX12 when selecting FSR4 in-game, likely using an interop. OptiFG doesn't work. |
1 2 | |
| Sifu | ✅ | DLSS | ✨ | 1 | |
| SILENT HILL 2 (2024) | ✅ | DLSS, FSR3.1, XeSS | ✨ | DLSS -> FSR4 on balanced flickers. Either change upscaling preset or inputs. May require UE5 engine tweak. |
1 2 🐧1 |
| SILENT HILL f | ✅ | DLSS, FSR3.1 | ✨ | DLSS input flickers on some presets (e.g. Balanced), stick to FSR inputs. | 1 2 |
| Simulakros | ✅ | DLSS | 1 | ||
| SlavicPunk: Oldtimer | ✅ | DLSS | 1 | ||
| Slender: The Arrival | ✅ | DLSS | 1 | ||
| Smalland: Survive the Wilds | ✅ | DLSS, FSR2 | 1 | ||
| Smalland: Survive the Wilds | ✅ | DLSS, FSR2 | 1 | ||
| Solasta II | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 2 3 4 | |
| Sons of the Forest | ✅ | DLSS, FSR3 | Might have issues when opening/closing inventory. |
1 🐧1 2 |
|
| Soulmask | ✅ | DLSS | Need to enable DLSS from GameUserSettings.ini first. For more info, check compat entry | 1 | |
| Soulslinger: Envoy of Death | ✅ | DLSS | Enable Non-Linear sRGB Input to fix screen flicker issues with FSR4. | 1 | |
| Soulstice | ✅ | DLSS | ✨ | Run from shortcut with -dx12 launch parameter. Set ColorResourceBarrier=4 in OptiScaler.ini to fix the white screen. | 1 2 |
| South of Midnight | ✅ | DLSS | ✨ | 1 2 | |
| Spirit of the North 2 | ✅ | DLSS, FSR3.1 | ✨ | 1 2 3 | |
| Spirit X Strike | ✅ | FSR3.1 | 1 2 | ||
| Split Fiction | ✅ | FSR3 | 1 | ||
| SpongeBob SquarePants: Titans of the Tide | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 2 3 | |
| SPRAWL | ✅ | DLSS | ✨ | Run from shortcut with -dx12 launch parameter, DX11 version requires checking UE DX11 note | 1 2 3 |
| STALKER: Call of Prypiat Enhanced Edition | ✅ | DLSS, FSR3.1 | FSR3.1 inputs may not upscale properly, DLSS recommended. Check compatlist entry to make Opti menu work. | 1 | |
| STALKER: Clear Sky Enhanced Edition | ✅ | DLSS, FSR3.1 | FSR3.1 inputs may not upscale properly, DLSS recommended. Check compatlist entry to make Opti menu work. | 1 | |
| STALKER: Shadow of Chornobyl Enhanced Edition | ✅ | DLSS, FSR3.1 | FSR3.1 inputs may not upscale properly, DLSS recommended. Check compatlist entry to make Opti menu work. | 1 2 | |
| STALKER 2: Heart of Chornobyl | ✅ | DLSS, FSR3.1, XeSS | ✨ | FSR3.1 upscaling inputs seem to have bad image quality, recommend using DLSS/XeSS inputs instead. | 1 2 3 4 |
| Starfield | ✅ | DLSS |
1 🐧1 |
||
| Star Overdrive | ✅ | DLSS, FSR3 |
1 🐧1 |
||
| Star Trek: Voyager - Across the Unknown | ✅ | DLSS, FSR3.1/4 | ✨ | 1 | |
| STAR WARS Jedi: Survivor | ✅ | DLSS | ✨ | Run in Fullscreen Windowed mode. May need to restart the game for DLSS toggle to function. |
1 🐧1 |
| Star Wars Outlaws | ✅ | DLSS, FSR3.1, XeSS |
1 2 3 🐧1 |
||
| Stay in the Light | ✅ | DLSS | 1 | ||
| Steel Seed | ✅ | DLSS, FSR3, XeSS | Use DLSS input for best results. | 1 | |
| Steelrising | ✅ | DLSS | Non-Linear sRGB Input required to avoid ghosting with FSR4. |
1 🐧1 |
|
| Stellar Blade | ✅ | DLSS, FSR3.1 | ✨ | Demo also worked fine with Opti FSR4. | 1 2 3 4 |
| Still Wakes the Deep | ✅ | DLSS, FSR3, XeSS | ✨ |
1 🐧1 |
|
| Storage Hunter Simulator | ✅ | DLSS, FSR3.1 | FSR3.1 crashes without Unreal Engine Tweaks. Engine.ini must be created and made read-only | 1 2 | |
| Stranger of Paradise: Final Fantasy Origin | ✅ | DLSS | Use DX11Upscaler=fsr31_12 in OptiScaler.ini to prevent crashes on startup. | 1 | |
| Stranded: Alien Dawn | ✅ | DLSS | FSR2 inputs doesn’t seem to work | 1 | |
| Strayed Lights | ✅ | DLSS | 1 | ||
| Stygion: Outer Gods | ✅ | DLSS | ✨ | 1 | |
| Styx: Blades of Greed | ✅ | DLSS, FSR3.1/4 | ✨ | DLSS inputs require Non-Linear option with FSR4, otherwise flickering | 1 2 |
| Subliminal | ✅ | DLSS, FSR3.1, XeSS | 1 | ||
| Subnautica 2 | ✅ | DLSS | ✨ | Click on the game's name to view the detailed entry. | 1 |
| Suicide Squad: Kill the Justice League | ✅ | DLSS, FSR2 | ✨ | EAC active in both single player OFFLINE and multiplayer – works ONLY with EAC bypass | |
| Sumerian Six | ✅ | DLSS | Enable Non-Linear sRGB Input with FSR4; otherwise, screen will flash constantly. | 1 | |
| Super Meat Boy 3D | ✅ | DLSS | ✨ | Check Wiki entry for more details | 1 |
| Supraland | ✅ | DLSS | ✨ | Create shortcut with -dx12 launch parameter (or use as a launch command on Steam), default DX11 version requires checking UE DX11 note | 1 2 |
| Supraland Six Inches Under | ✅ | DLSS | ✨ | Requires using Testing beta branch on Steam due to a slider game bug where DLSS isn't selectable | 1 2 |
| Supraworld | ✅ | DLSS, FSR3.1 | ✨ | To allow Optiscaler to detect FSR3.1 input, create an Engine.ini file in %LOCALAPPDATA%\ Supraworld\ Saved\ Config\ Windows\ and add the FSR3.1 commands from the UE Tweaks page. NOTE: Set Engine.ini to read-only to prevent the game from deleting it on startup. |
1 |
| SYNTHETIK 2 | ✅ | DLSS | 1 | ||
| System Shock (2023) | ✅ | DLSS | ✨ | Default DX11 mode seems to work fine with FSR4. It's possible to force DX12 with -dx12 launch command, but game seems to randomly crash at specific areas. | 1 2 |
| Tainted Grail: The Fall of Avalon | ✅ | DLSS | Recommended to use -force-d3d12 as launch command to force DX12. For rare skybox issues, use Non-Linear PQ Input with FSR4. |
1 2 🐧1 |
|
| Tales of Kenzera: ZAU | ✅ | DLSS, FSR2, XeSS | 1 2 | ||
| Tankhead | ✅ | DLSS, FSR3, XeSS | 1 | ||
| Tchia | ✅ | DLSS | Use DLSS. XeSS has severe graphical corruption | 1 | |
| Technofumer | ✅ | DLSS, FSR2 | 1 | ||
| TEKKEN 8 | ✅ | DLSS, FSR2, XeSS | ✨ | Hair is terrible on certain characters, the stage DESCENT INTO SUBCONSCIOUS shows severe graphical artifacts on using Optiscaler FSR4 on the second floor (seems to be either game or FSR4 specific). |
1 2 🐧1 2 3 |
| Tempest Rising | ✅ | DLSS, FSR3 | ✨ | Enable Non-Linear sRGB Input if the screen flashes with FSR4. | 1 2 |
| TerraTech Legion | ✅ | DLSS | FSR3.1 inputs don't work. Enable Non-Linear Color Space to fix FSR4 black screen and visual artifacts with DLSS inputs. Game supports DX12 and Vulkan. | 1 | |
| Test Drive Unlimited Solar Crown | ✅ | DLSS | 1 | ||
| Testament: The Order of High Human | ✅ | DLSS | Create shortcut with -dx12 launch parameter | 1 | |
| The Alley Demo | ✅ | DLSS, FSR3.1/4 | Toggling on FG on each boot is required for OptiScaler to hook game inputs. | 1 | |
| The Alters | ✅ | DLSS | ✨ | Enabling FSR3 in-game not detected by OptiScaler. DLSS working. | 1 |
| The Ascent | ✅ | DLSS | ✨ | Launch game with -dx12 | 1 2 |
| The Axis Unseen | ✅ | DLSS, FSR3, XeSS | 1 | ||
| The Black Ice | ✅ | DLSS | 1 2 | ||
| The Callisto Protocol | ✅ | FSR2 | Check wiki page for setup | 1 2 | |
| The Casting of Frank Stone | ✅ | DLSS, FSR3, XeSS | ✨ | For Linux use OptiScaler as winmm.dll
|
1 2 3 4 🐧1 |
| The Chant | ✅ | DLSS | Use DLSS input, FSR2 has some shimmer. | 1 | |
| The DioField Chronicle | ✅ | XeSS | 1 2 | ||
| The Elder Scrolls IV: Oblivion Remastered | ✅ | DLSS, FSR3, XeSS | ✨ | FSR3.1 inputs might require setting StreamlineSpoofing=false if crashing |
1 2 🐧1 2 3 |
| The Elder Scrolls V: Skyrim Special Edition | ✅ | DLSS | 1 2 | ||
| The First Berserker: Khazan | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 | |
| The Hollow Complex Demo | ✅ | DLSS | FSR3 inputs don't work. | 1 | |
| The Invincible | ✅ | DLSS, FSR2 | For DLSS Inputs please refer to UE Tweaks | 1 2 | |
| THE JOY OF CREATION | ✅ | DLSS, FSR3.1 | Requires these UE tweaks to avoid crashing with FSR3.1 inputs. | 1 | |
| The Killing Antidote | ✅ | DLSS | 1 | ||
| The Last Caretaker | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 2 3 | |
| The Last of Us Part I | ✅ | DLSS, FSR3.1 | 1 2 | ||
| The Last of Us Part II Remastered | ✅ | DLSS, FSR3.1, XeSS | |||
| The Last Oricru | ✅ | DLSS | 1 | ||
| The Legend of Heroes: Trails through Daybreak II | ✅ | DLSS | 1 | ||
| The Lord of the Rings: Gollum | ✅ | DLSS | ✨ | 1 | |
| The Lord of the Rings: Return to Moria | ✅ | DLSS, FSR2 | ✨ | ||
| The Medium | ✅ | DLSS | Run in DX12 mode | 1 | |
| The Midnight Walk | ✅ | DLSS, FSR3.1 | ✨ | Requires checking the Wiki entry! | 1 2 3 |
| The Occultist | ✅ | DLSS, FSR3.1/4, XeSS | enable Non-Linear sRGB input to fix flicker with FSR4. | 1 2 | |
| The Orville – Interactive Fan Experience | ✅ | DLSS | Launch with DX12 | 1 | |
| The Outer Worlds: Spacer's Choice Edition | ✅ | FSR2 |
1 🐧1 |
||
| The Outer Worlds 2 | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 2 3 | |
| The Path into the Abyss | ✅ | FSR3.1 | Pre-alpha demo, Crashes without FSR3.1 Unreal Engine Tweaks | 1 | |
| The Persistence | ✅ | DLSS | ✨ | ||
| THE RIFT Demo | ✅ | DLSS | 🐧1 | ||
| The Riftbreaker | ✅ | XeSS | 1 | ||
| The RPG | ✅ | DLSS, FSR, XeSS | Unity DX11, DLSS/XESS/FSR is shown in one menu option but cannot choose between them so enabled input depends on gpu manufacturer | 1 | |
| The Sinking City 2 Demo | ✅ | DLSS, FSR3.1/4 | ✨ | 1 2 | |
| The Sinking City Remastered | ✅ | DLSS, FSR3.1 | ✨ |
1 2 3 🐧1 |
|
| The Talos Principle: Reawakened | ✅ | DLSS, FSR3, XeSS | ✨ | 1 | |
| The Talos Principle 2 | ✅ | FSR3, XeSS | ✨ | Use OptiPatcher for unlocking DLSS inputs | |
| The Thaumaturge | ✅ | DLSS, FSR3, XeSS | ✨ | FSR3 inputs require FSR3 UE Tweaks to stop crashing. Requires Non-Linear sRGB Input to fix flickering screen during dialogue with FSR4. | 1 2 3 4 |
| The Witcher 3: Wild Hunt | ✅ | DLSS, XeSS |
1 2 🐧1 |
||
| Thief's Shelter | ✅ | DLSS | Unity ** DX11** game | 1 | |
| Thymesia | ✅ | FSR | 1 | ||
| Time Breaker | ✅ | DLSS | 1 | ||
| Tiny Tina’s Wonderlands | ✅ | FSR2 | 🐧1 | ||
| Titan Station | ✅ | DLSS | 1 | ||
| Titan Quest II | ✅ | DLSS, FSR3.1 | ✨ | FSR FG can be activated with Nukem’s | 1 |
| Togges | ✅ | DLSS | 1 | ||
| Tokyo Xtreme Racer | ✅ | DLSS | ✨ | 1 | |
| Tony Hawk's Pro Skater 3 + 4 | ✅ | DLSS | ✨ | DX11 game - check UE DX11 note | 1 |
| Tormented Souls 2 | ✅ | DLSS | ✨ | DX11 game - check UE DX11 note. Forcing DX12 using -dx12 crashes on startup. | 1 |
| Trail Out | ✅ | DLSS | 1 | ||
| Trails in the Sky 1st Chapter | ✅ | FSR2 | Set UseFsr2DX11Inputs=true in OptiScaler.ini (requires 0.9 or higher). Resolution scale below 100% required for FSR2 to be hooked. | 1 | |
| Trepang2 | ✅ | DLSS | ✨ | Recommended to use -dx12 as launch command to force DX12. Game tends to reset the preset to „Performance“ every time it is launched, despite of the preset specified in video settings (can be checked in Opti overlay). In this case, it is sufficient to switch the preset back and forth. | 1 2 |
| Trine 5 | ✅ | DLSS | NO IN-GAME OPTION FOR DLSS, just from INI. NEEDS SETTING FIRST: Open %APPDATA%\ Trine5\ -> options.txt -> "setOption(rendererModule, "DlssMode", x)" -> where X to be set from: 0 to 4 = Performance, Balanced, Quality, Ultra Performance, Ultra Quality |
1 | |
| Troublemaker 2 - Beyond Dream | ✅ | FSR2 | 1 | ||
| Turbo Sloths | ✅ | DLSS | 1 | ||
| Twin Stones: The Journey of Bukka | ✅ | DLSS | Create shortcut with -dx12 launch parameter | 1 | |
| UBOAT | ✅ | DLSS | 1 | ||
| Undertaker | ✅ | DLSS, FSR3.1 | 1 | ||
| UNCHARTED: Legacy of Thieves Collection | ✅ | DLSS, FSR2 | 1 2 | ||
| Unholy | ✅ | DLSS | 1 2 | ||
| Unknown 9: Awakening | ✅ | FSR2 | 1 | ||
| Until Dawn | ✅ | DLSS | ✨ | Enable Non-Linear sRGB Input to fix flickering in some scenes with FSR4. | 1 |
| Valkyrie Elysium | ✅ | DLSS | 1 | ||
| Valor Mortis Playtest | ✅ | DLSS, FSR3.1, XeSS | ✨ | 1 2 | |
| Vampire: The Masquerade - Bloodlines 2 | ✅ | DLSS, FSR3.1 | ✨ | 1 2 | |
| VEIN | ✅ | DLSS, FSR3.1/4 | DLSS inputs require pasting the DLSS DLL file (nvngx_dlss.dll) into the game folder. Change the OptiScaler key to Home by setting ShortcutKey=0x24 as game uses Insert for its console. | 1 | |
| Venus Vacation PRISM - DEAD OR ALIVE Xtreme | ✅ | DLSS, FSR2 | 1 | ||
| Vindictus: Defying Fate | ✅ | DLSS | Choosing FSR in game will crash the game (Windows 11) | 1 | |
| Virtua Fighter 5 R.E.V.O. World Stage | ✅ | DLSS, XeSS | 1 | ||
| Visions of Mana | ✅ | FSR2 | Check the FSR2 pattern matching under inputs or set Fsr2Pattern=true in OptiScaler.ini | ||
| VLADiK BRUTAL | ✅ | DLSS | ✨ | 1 | |
| VOID/BREAKER | ✅ | DLSS | ✨ |
1 🐧1 |
|
| Voidtrain | ✅ | DLSS | ✨ | Use DX12 mode in settings, DX11 mode requires UE DX11 note | 1 |
| VOIN | ✅ | DLSS, XeSS | Create shortcut with -dx12 launch parameter | 1 2 | |
| Voodoo Fishin' | ✅ | DLSS | Set Dxgi=false as spoofing isn't required for DLSS inputs. DX12 cannot be forced. | 1 | |
| Voyagers of Nera | ✅ | DLSS | 🐧1 | ||
| Wanted: Dead | ✅ | DLSS | 1 | ||
| Warhammer 40,000: Darktide | ✅ | DLSS, FSR3, XeSS | 1 2 3 | ||
| Warhammer 40,000: Space Marine 2 | ✅ | DLSS, FSR3.1 | Disable EAC to load OptiScaler. | ||
| Watch Dogs: Legion | ✅ | DLSS |
1 🐧1 |
||
| Way of the Hunter | ✅ | DLSS, FSR2 | ✨ | Run in DX12 (even FSR2 works), but FSR2 inputs crash the game in DX11 - EnableFsr2Inputs=false, DX11 mode requires UE DX11 note | 1 |
| Wayfinder | ✅ | DLSS | 1 | ||
| Welcome to ParadiZe | ✅ | FSR2 | 1 | ||
| Welcome to the Game III Demo | ✅ | DLSS | DX11 only. | 1 | |
| Werewolf: The Inner Beast | ✅ | DLSS, FSR3.1 | Requires these UE tweaks for DLSSG inputs. | 1 | |
| We Were Here Tomorrow Demo | ✅ | DLSS | DX12 can be forced but is unstable. | 1 | |
| Where Winds Meet | ✅ | DLSS | Online game, use at your own risk! | 1 | |
| Whiskerwood | ✅ | DLSS, FSR3.1, XeSS | 1 2 | ||
| Wild Hearts | ✅ | DLSS | Works on Linux as winmm.dll
|
1 🐧1 |
|
| WILL: Follow the Light | ✅ | DLSS | 1 | ||
| Windrose | ✅ | DLSS, FSR3.1/4 | ✨ | 1 | |
| Winemaker Simulator | ✅ | DLSS, FSR3.1/4 | Requires these UE tweaks for DLSSG inputs. FSR 3.1 FG input crashes on 0.9.1, use a different version. | 1 | |
| Witchfire | ✅ | DLSS, FSR2, XeSS | ✨ | 1 2 3 | |
| Wo Long: Fallen Dynasty | ✅ | DLSS, XeSS |
1 🐧1 |
||
| Wolfenstein: Youngblood | ➖ | DLSS | Linux: ✅. Incompatible with AMD/Intel on Windows as DLSS and RT options cannot be exposed, Nvidia should be fine. | ||
| Wonderball | ✅ | DLSS | Create shortcut with -dx12 launch parameter | 1 | |
| World War Z | ✅ | FSR2 | 1 | ||
| WRC Generations | ✅ | DLSS | 1 | ||
| Wreckfest 2 | ✅ | DLSS, FSR3 | Update brought FSR/DLSS upscaling. | 1 | |
| Wrench | ✅ | DLSS | 1 | ||
| WUCHANG: Fallen Feathers | ✅ | DLSS, FSR3.1 | ✨ | 1 2 | |
| Wuthering Waves | ✅ | DLSS, FSR3.1 |
Online game, use at your own risk! Works with dxgi.dll or winmm.dll in latest game update, launch game from Client-Win64-Shipping.exe. |
1 | |
| Xuan-Yuan Sword VII | ✅ | DLSS | Use DX12 mode | 1 | |
| Yet Another Zombie Survivors | ✅ | DLSS | Set Dxgi=false as spoofing isn't required for DLSS inputs. DX12 can be forced via launch option force-d3d12. Game has a fake FSR3.1 toggle that is also DLSS. | 1 2 | |
| Yooka-Replaylee | ✅ | DLSS | Unity game - FSR2 inputs are not supported | 1 | |
| Zenless Zone Zero | ✅ | DLSS, FSR3.1 | Online game, use at your own risk! Click on the game's name for the detailed entry. | 1 | |
| Zombieville USA 3D | ✅ | DLSS | 1 | ||
| Zoochosis | ✅ | DLSS | 1 | ||
| Zouhri: The Cursed Blood Demo | ✅ | DLSS, FSR3.1/4 | Game has streamline files but no DLSS FG. | 1 |
Separate compatibility table for the pretty cool Luma Framework generic mod that replaces default UE4/UE5 TAA implementation with DLSS (DLAA) or FSR3.
At the moment it requires DX11.
- Github page
- It's important to check their UE compatibility list as it mentions additional requirements per every tested game - adding commands to Engine.ini, requiring specific in-game AA settings etc.
Note
RECOMMENDED install method for Luma combo with OptiScaler - Luma Compatibility Entry
Click the game name to open the Compatibility Entry with info on how to set up Luma UE with Opti!
- Already autoapplied since OptiScaler 0.9 builds, but Luma required DontUseNTShared=true, otherwise it would crash on switching to w/DX12 upscalers
| Game | Compatibility | Upscaler Inputs |
Notes | Images |
|---|---|---|---|---|
| Aliens: Fireteam Elite | ✅ | DLSS | 1 | |
| Bloodstained: Ritual of the Night | ✅ | DLSS | Disable Frame Smoothing in game settings to unlock FPS |
1 |
| Breathedge | ✅ | DLSS | 1 | |
| Crash Bandicoot 4: It’s About Time | ✅ | DLSS | In-game: at least Medium (2x) Antialiasing Quality | 1 |
| Darksiders III | ✅ | DLSS | In-game: AA Epic | 1 2 |
| Little Nightmares | ✅ | DLSS | 1 | |
| Little Nightmares II | ✅ | DLSS | 1 | |
| MOTHERGUNSHIP | ✅ | DLSS | Requires extra Engine.ini commands, check Luma UE table | 1 |
| Psychonauts 2 | ✅ | DLSS | Requires -dx11 launch argument |
1 |
| Redeemer Enhanced Edition | ✅ | DLSS | 1 | |
| Redout Enhanced Edition | ✅ | DLSS | Requires -dx11 launch argument |
1 |
| Remnant: From the Ashes | ✅ | DLSS | Requires extra Engine.ini commands, check Luma UE table | 1 2 |
| RUINER | ✅ | DLSS | 1 | |
| Spyro Reignited Trilogy | ✅ | DLSS | In-game: High TAA | 1 |
| STAR WARS Jedi: Fallen Order | ✅ | DLSS | 1 2 | |
| Stray | ✅ | DLSS | 1 | |
| Styx: Shards of Darkness | ✅ | DLSS | Requires extra Engine.ini commands, check Luma UE table | 1 |
| Trek to Yomi | ✅ | DLSS | 1 | |
| Vampyr | ✅ | DLSS | In-game: AA TXAA 6X, check PCGW entry to remove 62fps cap | 1 |