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Your item model should look like the following:

{
	"parent": "minecraft:item/generated",
	"textures": {
		"layer0": "tutorialmod:item/pink_garnet_helmet",
		"layer1": "minecraft:trims/items/helmet_trim_lapis"
	}
}

In the data generator, you should use ItemModelGenerator.CHESTPLATE_TRIM_ID_PREFIX instead of TutorialMod.getIdentifierForModAsset("pink_garnet_chestplate"), for example.

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@Lea-Reift
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@haykam821
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@Lea-Reift
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@haykam821
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@Lea-Reift
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