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fix: enable shading for all objects#62

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orhun merged 1 commit into
orhun:mainfrom
qewer33:main
May 17, 2026
Merged

fix: enable shading for all objects#62
orhun merged 1 commit into
orhun:mainfrom
qewer33:main

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@qewer33 qewer33 commented May 17, 2026

This fix enables shading for all objects instead of just objects with a non-zero depth property. The use_lighting variable is just always set to true now, I didn't remove it as in the future it could be used as is for adding a shading enable/disable toggle to the protocol.

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thx!!

@orhun orhun merged commit a56dd10 into orhun:main May 17, 2026
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2 participants