You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Settings → NVIDIA: Global DLSS driver settings (Super Resolution, Frame Generation, Ray Reconstruction) written to NVIDIA's base driver profile, so they apply to every game without a per-game override. Reverting a global setting clears it back to the driver default.
Game Details: "Update all to latest" toolbar action that upgrades every graphics component — NVIDIA, AMD, Intel, and the NVIDIA Streamline bundle — to its newest version in a single pass, with one aggregate progress bar and per-component failure isolation. Streamline plugins upgrade together so the bundle never lands on mixed versions. Shows an "up to date" hint when there is nothing to update.
Libraries: "Download latest" toolbar action that fetches the newest stable build of every not-yet-downloaded library, with an aggregate progress bar and a single summary toast (done / partial / nothing to do).
Libraries: The Streamline tab shows the DLL file name beneath the version for multi-DLL groups, so otherwise-identical sl_*.dll rows are distinguishable.
Fixed
Streamline: The version selector keeps the correct version after a bulk swap, instead of going blank or showing the previous version until the app was restarted.
Changed
Settings: Reworked the settings page UX — tabs gain icons and remember the active tab, the theme picker becomes a System/Light/Dark segmented control, the SteamGridDB API-key field appears only when its source is enabled (with show/hide, save-on-Enter, and a "get a key" link), and NVIDIA cards gain loading skeletons, an empty state, and error alerts.
Bulk actions: Unified the Libraries and Game Details bulk-action buttons (consistent style, icon, and labels) and moved notification toasts to bottom-center so they no longer cover the selects and buttons beneath them.
UI: Consistent layout spacing and scrolling across the Libraries and Settings pages.
Changed (Refactoring & Maintenance)
Internal structure: Split several large modules into focused submodules — SQLite schema, the filesystem detector, catalog cards, and catalog execute.
Libraries: Converged the UI on shared primitives (bulk-download button, batch progress bar, concurrency pool).
Dependencies: Updated Rust and frontend dependencies and CI actions to their latest versions.