You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Game Details → RenoDX: Fixed installation failing outright for certain games that share a universal, engine-wide add-on instead of having their own.
Game Details → RenoDX: Updating no longer shows a warning written for replacing the ReShade host, or leaves behind an unnecessary backup file, when only the add-on itself has a new version.
Game Details → RenoDX: Uninstalling no longer restores ReShade.ini to its pre-install snapshot — which could silently discard any ReShade settings changed after installing RenoDX — and instead removes only the keys RenoDX itself added.
Game Details → RenoDX: A ReShade installation that's actually a different, compatible build (such as GShade) is now clearly recognized and left alone — RenderPilot won't offer to install, repair, or update it.
Changed (Refactoring & Maintenance)
RenoDX engine: Every in-place file replacement (add-on, host, DLSS-Fix) now rolls back to its previous bytes if a later step in the same operation fails, and the custom-build recognition check now lives at a single shared resolution point instead of being re-implemented per call site.