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Libraries: Before swapping a DLL, RenderPilot verifies that the replacement file is still present and matches what the catalog expects. If you restored game files outside the app, or a cached copy was corrupted, the swap is blocked with a clear recovery message instead of writing the wrong file. After a rescan, outdated local copies no longer appear as valid replacements.
Streamline: Updating Streamline now applies a matching multi-file package for the plugins already in the game, instead of updating only a single DLL. When plugins are on different versions, the UI shows a mixed state so you can bring the whole set back in sync.
App updates: After installing an update on Windows, the app can request administrator rights again on restart instead of staying without them. The update dialog shows a completed download and an installing step before the window closes for the installer, with clearer wording about what happens next.