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Releases: otaviocastejon/pocket-emulator

v0.1.6

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@otaviocastejon otaviocastejon released this 20 May 16:31

Added

  • Home page — Welcome screen with logo, intro, “continue last played,” quick how-to, open-source link, and signature.
  • Library filters — Sidebar entries All ROMs, Game Boy (.gb), and Game Boy Color (.gbc) open filtered ROM lists.
  • Game Boy control diagram on Settings — Visual D-pad and face buttons showing your current keybinds.
  • Platform badges — Distinct styling for GB vs GBC tags in the library list.

Changed

  • My Games is now the home tab; the full ROM grid lives under Library filters.
  • UI polish — Accent/primary gradient panels across the launcher; layout fixes so Saves, Settings, and Get ROMs scroll correctly.
  • Settings — “Display filter” labels (Sharp / Smooth); removed unsupported Pocket/Light options.
  • Esc in-game — Saves and closes only the gameplay window (no second app instance).

Fixed

  • Game Boy Color compatibility — CPU access to VRAM, OAM, and CGB palettes blocked during LCD mode 3.
  • VRAM DMA (HDMA / GDMA) — Latched VRAM bank, dedicated DMA writes, GDMA CPU stall timing.
  • Better stability for demanding GBC titles using heavy VRAM DMA.

Downloads: macOS (PocketEmulator-macos.zip) and Windows installers appear below once the build finishes (usually a few minutes).

v0.1.5

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@github-actions github-actions released this 12 May 21:30
Release v0.1.5

- Latched fast-forward without holding the key: double-tap the fast-forward binding (default Space), or double-click the game image; repeat to unlatch
- README quick start and minor fixes (v0.1.4); this tag adds the latch behaviour on top

v0.1.4

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@github-actions github-actions released this 09 May 04:58
add quick start guide and minor fixes

v0.1.3

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@github-actions github-actions released this 09 May 04:33
fixing windows broken package

v0.1.2

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@github-actions github-actions released this 09 May 04:08
icons

v0.1.1

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@github-actions github-actions released this 09 May 03:55
deploy: beta version of pocket emulator