Releases: otaviocastejon/pocket-emulator
Releases · otaviocastejon/pocket-emulator
Release list
v0.1.6
Added
- Home page — Welcome screen with logo, intro, “continue last played,” quick how-to, open-source link, and signature.
- Library filters — Sidebar entries All ROMs, Game Boy (
.gb), and Game Boy Color (.gbc) open filtered ROM lists. - Game Boy control diagram on Settings — Visual D-pad and face buttons showing your current keybinds.
- Platform badges — Distinct styling for GB vs GBC tags in the library list.
Changed
- My Games is now the home tab; the full ROM grid lives under Library filters.
- UI polish — Accent/primary gradient panels across the launcher; layout fixes so Saves, Settings, and Get ROMs scroll correctly.
- Settings — “Display filter” labels (Sharp / Smooth); removed unsupported Pocket/Light options.
- Esc in-game — Saves and closes only the gameplay window (no second app instance).
Fixed
- Game Boy Color compatibility — CPU access to VRAM, OAM, and CGB palettes blocked during LCD mode 3.
- VRAM DMA (HDMA / GDMA) — Latched VRAM bank, dedicated DMA writes, GDMA CPU stall timing.
- Better stability for demanding GBC titles using heavy VRAM DMA.
Downloads: macOS (PocketEmulator-macos.zip) and Windows installers appear below once the build finishes (usually a few minutes).
v0.1.5
Release v0.1.5 - Latched fast-forward without holding the key: double-tap the fast-forward binding (default Space), or double-click the game image; repeat to unlatch - README quick start and minor fixes (v0.1.4); this tag adds the latch behaviour on top
v0.1.4
add quick start guide and minor fixes
v0.1.3
v0.1.2
v0.1.1
deploy: beta version of pocket emulator