v2.29.1
Bug Fixes
- client/weapon: always trigger updateWeapon on disarm (Linden)
- client: trigger disarm before swapping weapons (Linden)
- server: set inventory.weapon after item use (Linden)
Code Refactoring
- client: use GetSlotIdWithItem for reloading ammo (Linden)
Commits
- 0bf8fe5: Revert "fix(client/weapon): always trigger updateWeapon on disarm" (Linden)