-
Notifications
You must be signed in to change notification settings - Fork 479
Add Heatmap RenderPrimitive (chunk mtime) #1811
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add Heatmap RenderPrimitive (chunk mtime) #1811
Conversation
CounterPillow
left a comment
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Sorry it took a while to review this. I haven't personally run it yet, but there's two things I've spotted which are minor issues before I did. Thanks for your PR!
0e43f75 to
536fc46
Compare
|
I applied the suggested changes and rebased the PR to the current version (to test if it still works) |
|
Thanks. I'll try to render a map with it today to see it in action, and then merge it if it's all good |
Small mistake, please change and git commit -a --amend, then git push -f to force-push your fixup. Trying this out on a map now anyway with it fixed locally. |
536fc46 to
854069f
Compare
|
Thank you for pointing this out, apparently I forgot to run |
|
Minecraft probably has to save whenever there is any entity in the chunk (or might just save always to make programming easier). |
|
It famously updates the chunk whenever a cow moos, from what I've heard |

As suggested in #1665 I've added a heatmap showing recent chunks.
Example configuration: