Immutable
release. Only release title and notes can be modified.
Runs on every Paper server 1.9.4 → 26.1.2 (plus Folia) — one jar, no other plugins needed, Java 8 or newer.
The stable update — recommended for everyone
This release promotes everything since v2.6.2 to stable. Updating from 2.6.2, here's what your server gains:
- Kill titles (optional): show the killer a configurable on-screen title, with name and PlaceholderAPI placeholders.
- Loot protection (optional): a slain player's drops are reserved for their killer — glowing gold, killer-only pickup until the protection expires.
- Redesigned in-game menus: Combat Effects gets a full hub with dedicated screens, and text options can be edited straight from chat.
- Sword blocking sounds right again with hit feedback on, and the crit indicator now scales with the target's max health so it means the same thing for every player.
- Plugin integrations: a new public API (generation 3) lets combat-adjacent plugins follow Mental's combos and query combat state cleanly —
mental-api-3.0.0.jarbelow is for their developers. With default settings this changes no gameplay. - Cleaner shutdowns: integrating plugins always see combos end properly on disable or module toggle.
Everything optional above ships off by default — Mental changes nothing you didn't ask for.
Install or update
- Download
Mental-2.8.1.jarbelow and drop it into your server'splugins/folder (replacing the old jar if you're updating — your config is kept). - Restart the server. That's it — the defaults are the classic combat, no setup required.
One jar, every version. Modern Java reads Mental's Java-17 build, older Java reads the Java-8 build packed in the same file — no flags, no per-version downloads, 1.14.4 included.
Published only after unit tests and live integration runs on real servers of every supported version passed.