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v0.11.0: Run the CLI step of release-check without an absolute cargo target.
A scene can paint a wave as a node. The preset renders in a check with no
GPU, and the same image is what the GPU draws.
Added
shaders::waves()is a box in the scene..amp(),.deep()and
.foam()are signals, and a theme role such asAccentfollows the
theme..uniform()sets a numeric field of your own shader.Shader::sourcekeeps WGSL in the scene.Shader::filereads it on
every draw, so saving the file updates the picture without a rebuild.
The text definesParamsandshade. oxframe addsShadeIn. A wrong
name or type fails the check and lists the fields. WGSL that does not
compile fails it too, with the line in your source.- A check paints shader layers at half resolution. An opaque shader over
text is a warning. A pass over the draft budget is a warning.