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All the features are not changed.
Just optimize most of them.
Now, slices in kotlin can be used like one in python.
That means slices in Pytlin can be create by only a pattern string (without a array-like object).
Therefore, all function about slices get better and shorter expression.
What's more, the Kwargs get optimized, too.
We make it an interface instead of class.
And let MutableKwargs implement that.
Additionally, we add as3D function to Tensor class.
It is a mistake made by us to miss that function in last version.