A client-side Fabric mod for Minecraft 1.21.11 that mirrors your in-game chat, server info, and player list to a live web dashboard — with fully configurable sections and filters.
While Minecraft is running, open http://localhost:25534 in any browser and you get a real-time view of your chat that you can organise however you like.
- Live chat, updated instantly over a WebSocket (no refreshing). Minecraft colours, bold/italic, and hover tooltips (item stats, entity info) are preserved.
- Configurable sections — split chat into as many named sections as you want, each matched by your own regular expressions. Anything unmatched lands in a catch-all section. Sections are collapsible and resizable.
- Filters — hide noisy messages entirely with your own regex patterns.
- Live settings panel — add, rename, reorder, enable/disable sections and filters right in the browser. Changes apply instantly and are saved locally. Invalid regexes are flagged and simply ignored.
- Player list like the in-game tab list: skins/heads, ping bars, game mode, and UUID on hover. Search it, and switch between Online and Offline (everyone seen in the chat log).
- Player profiles — click a player for an interactive 3D view of their skin plus their full logged message history, with search and pagination.
- Export a player's history — save their messages to a text file, optionally including N messages before and after each one from everyone, so you get the surrounding conversation instead of isolated lines.
- Per-server chat log stored in a local SQLite database, split into a table per server so history never mixes between servers.
- Network access with an optional password — the dashboard listens on all interfaces, so it's easy to port-forward. Set a password in the mod settings to protect it (empty = open).
- Quality of life: dark/light theme, accessibility mode (whitens everything after a player's rank), mention sound, live viewer count, connection uptime, chat search, and export to a text file.
- No external frontend frameworks — just HTML, CSS, and JavaScript.
Requirements
| Version | |
|---|---|
| Minecraft | 1.21.11 |
| Fabric Loader | 0.16.14 or newer |
| Fabric API | 0.140.0+1.21.11 (or newer for 1.21.11) |
| Java | 21+ |
| Mod Menu | optional — only for the in-game settings button |
Cloth Config is bundled in the jar, so you don't need to install it separately.
Steps
- Install Fabric Loader for Minecraft 1.21.11.
- Put the ChatScope jar and Fabric API (
0.140.0+1.21.11or newer) in yourmodsfolder. Add Mod Menu too if you want the in-game settings button. - Launch Minecraft. The log prints
ChatScope running on http://localhost:25534. - Open http://localhost:25534 in a browser.
Click the ⚙ settings button in the top bar.
- Sections — each has a name, an on/off toggle, and one or more regex patterns (one per line). A message goes to the first enabled section whose pattern matches; the order matters, so use the ↑ / ↓ buttons to prioritise. Whatever matches nothing falls into the catch-all section (rename it at the bottom).
- Filters — each is a single regex. A message matching any enabled filter is hidden completely.
Patterns are standard JavaScript regular expressions, matched against the plain (colour-code-stripped) text of each message. Examples:
| Goal | Pattern |
|---|---|
| A "Staff" section for staff chat | ^\[Staff\] or \[SC\] |
| Route deaths together | was slain|was shot|drowned|fell |
| Hide a shop spam prefix | ^SHOP » |
| Hide anything indented (centered banners) | ^ {6,}\S |
Your configuration lives in the browser (localStorage), so each viewer can customise their own layout.
The dashboard listens on all network interfaces (0.0.0.0), so it's reachable at http://<your-computer-ip>:25534 from other devices on your network and can be port-forwarded directly — no tunnel required.
Because it can be exposed, ChatScope has an optional password:
- Open the mod's settings in-game via Mod Menu (Mods → ChatScope → Settings), or edit
config/chatscope.jsonby hand. - Set a password to require it before the dashboard loads. Leave it empty for open access (the default). Changes take effect immediately — no restart needed.
Cloth Config is bundled, so no extra install is needed; Mod Menu is only required for the in-game settings button (the password still works via the config file without it).
Only expose the dashboard to people you trust — anyone who can reach it (and knows the password, if set) can read the chat log and player history.
Requirements: JDK 21. Gradle is provided by the wrapper.
./gradlew build # Windows: gradlew.bat buildThe mod jar is written to build/libs/chatscope-<version>.jar (use the one without -sources).
- Player heads and skins load from Crafatar by UUID, falling back to mc-heads.net by name for offline-mode servers.
- The chat log database lives at
<game dir>/chatscope/chat.dband can be opened with any SQLite browser. - Runs entirely client-side; the embedded web server listens on all interfaces (
0.0.0.0).
src/main/java/com/chatscope/
├── ChatScope.java entry point, wiring, web server lifecycle
├── config/ mod settings (password) + Mod Menu screen
├── chat/ chat event listener + bounded history buffer
├── players/ tab list polling
├── server/ connection tracking + shared dashboard state
├── web/ embedded HTTP server (NanoHTTPD)
├── websocket/ WebSocket sockets + broadcast thread
├── db/ per-server SQLite chat log
├── model/ immutable JSON-serializable records
└── util/ Text→segments conversion, JSON helpers
src/main/resources/web/ index.html, style.css, app.js
MIT — see LICENSE.


