1.4.2
Bug Fixes to Active Effect creation
Added Initiative Combat Caroussel
Added Critical Bonus Damage and Brackets to House Rule configuration
Custom number of hotbar slots at the bottom (maximum 10)
Can now pick damage type per attack in Fast Attacks and Joint Attacks when the weapon has multiple.
New modifiable parameter via Active Effect editor: Stat Cap. All stat bases (without modifier) are capped at 10. If you want to lift
or reduce this cap, you modify this.
Adjusted the main stat display in Character actor sheets to be more intuitive (big number is now modified stat)
Fixed welcome message not applying "dont show again" if someone pressed "Close"