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@pardeike pardeike released this 04 Apr 16:18
· 2 commits to master since this release

Usage: NewMod.exe <git-name> <mod-compact-name> [<mod-readable-name>] [<mod-author>] [<mod-owner>] [<description>]

<git-name> whatever you have as NAME in https://github.com/NAME
<mod-compact-name> your mod name with no special characters (like a file name)
<mod-readable-name> the human readable name of your mod
<mod-author> Full name of the author
<mod-owner> short lowercase name of the author (used in Harmony ID)
<description> an initial description of your mod

Requires you to define an environment variable called RIMWORLD_MOD_DIR that points to the installation destination (usually C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods). Don't create your project in the Mods folder. Instead put it into your Projects folder and let the project build and copy the whole mod when you build.