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3 changes: 2 additions & 1 deletion CHANGELOG.md
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### Fixes

- Preserve custom scene materials across save, load, clone, fork, and live sync. Materials were dropped at every persistence boundary, so a scene reopened with default surfaces. Collections were dropped on MCP import for the same reason.
- Preserve custom scene materials across save, load, clone, fork, and live sync. Materials were dropped at every persistence boundary, so a scene reopened with default surfaces. Collections were dropped on MCP import for the same reason ([#597](https://github.com/pascalorg/editor/pull/597)) by [@ShiroKSH](https://github.com/ShiroKSH)
- Wall junction mitering is now deterministic for exactly-collinear walls, so identical scenes produce identical geometry regardless of node iteration order ([#596](https://github.com/pascalorg/editor/pull/596)) by [@tomatotomata](https://github.com/tomatotomata)

## 1.0.0-beta.1 (2026-07-30)

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