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This repository was archived by the owner on Dec 31, 2024. It is now read-only.

Releases: patrickmollohan/Ultimate-SWO-ModLoader

Ultimate Star Wars Oulaws ModLoader v1.0.5

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@patrickmollohan patrickmollohan released this 28 Oct 01:48

Faster, more intense!

  • Only run DLL code if executable is named "Outlaws.exe" or "Outlaws_Plus.exe"
  • Added /Ox optimisations to build
  • Set process and thread priority to high

Ultimate Star Wars Oulaws ModLoader v1.0.4

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@patrickmollohan patrickmollohan released this 21 Oct 21:19
87c694e

Changes:
Changed DLL to use version instead of dinput8 to ensure no conflicts with controllers.

Ultimate Star Wars Oulaws ModLoader v1.0.3

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@patrickmollohan patrickmollohan released this 08 Oct 17:45

Now leaner and meaner!
Changes:

  • Removed extra bloat
  • Refactored code for efficiency, consistency, and security

Ultimate Star Wars Oulaws ModLoader v1.0.2

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@patrickmollohan patrickmollohan released this 03 Oct 19:38

Changes:
Enabled disk caching support.

Ultimate Star Wars Oulaws ModLoader v1.0.1

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@patrickmollohan patrickmollohan released this 03 Oct 03:19

Changes:
Replaced Microsoft Detours with MinHook

Ultimate Star Wars Oulaws ModLoader v1.0.0

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@patrickmollohan patrickmollohan released this 02 Oct 19:26

First release!
Enables mod support and loading of ASI files in the "scripts" directory.
Simply copy "dinput8.dll" to the root directory of the game (where "Outlaws.exe" is). You can then use programs such as DTZxPorter's Hunter to extract the game files. After modifying the files, copy them relative to the root directory, keeping file names and folder structures the same.