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Releases: paulo-santana/KSA-Character-Manager

Character Manager 0.1.0

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@github-actions github-actions released this 28 Oct 04:28
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First release.

  • Roster Character Models: in View > Mods > Characters, one checkbox per mod with characters, including the game's own kittens (Core). New recruits are picked only from the mods that are ticked.
  • Names: a recruit whose character comes from a mod with a name list gets a name from it, e.g. Kerbal names for KSP Characters 0.3.0 and later. Others keep the game's kitten names.
  • Regenerate unused recruits: replaces the crew of the current game who have never flown, aren't seated and aren't on EVA, using the options above.

The game's three starting crew, Hunter, Banjo and Polaris, are left as they are.

Needs the StarMap mod loader. To install, copy the CharacterManager folder into mods/ and add it to manifest.toml with enabled = true (see the README).

Built against KSA 2026.10.19.5638 and StarMap 0.4.5.