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Spawn Location
Jeremy edited this page Sep 18, 2026
·
1 revision
How to relocate the world spawn location to different coordinates.
When a different spawn location is set, the spawnpoint, starting structures, and spawn chunks move to that location.
| Field | Type | Default | Description |
|---|---|---|---|
position |
string | N/A | X, Y, and Z coordinates, separated by spaces. Each axis can be absolute (100) or relative (~100), like how coordinates are referenced in commands. |
placement |
string | "find_safe" |
How the final placement coordinate is calculated, one of "exact", "clear", "find_safe", or "find_climate" (see below for details). |
Any starting structures are placed relative to the modified spawn location.
In vanilla, the spawn location is determined first by a climate search, which attempts to place the player in a reasonable biome and avoid oceans and rivers and then by a "safe ground" search, which locates the nearest solid block with air above it. (See more information here.)
The following placement modes control how much of vanilla's spawn location detection is allowed to run around the selected coordinates.
| Mode | Description |
|---|---|
exact |
Places the player at the selected coordinates exactly, ignoring all safe spawn checks. |
clear |
Places the player at the selected coordinates exactly, but ensures there is room to stand by clearing the blocks at their head and feet and adding a floor block underneath them. |
find_safe (default) |
Places the player at the nearest safe surface block, ensuring there's room to stand but ignoring any set Y coordinates. |
find_climate |
Runs vanilla's full spawn search around the given coordinate point. It will find a suitable climate and a safe place to stand on the surface, ensuring the safest possible spawn but potentially choosing a spawn location far from the selected coordinates. |
{
title: "Lush Mansion Island",
description: "Spawn in a lush caves on the surface of an island with a burning mansion.\nReach the top of a mountain to put out the fire before it's too late!",
world: {
name: "Lush Mansion Island",
seed: 1129141002270519753
},
start_position: {
position: "70 71 154",
placement: "clear"
}
}