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Home
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Diseño Arquitectónico Sprint 1 ‐ Vinilos
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Diseño Arquitectónico Sprint 2 ‐ Vinilos
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Diseño Arquitectónico Sprint 3 ‐ Vinilos
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Estrategia de Pruebas para Sprint 1 ‐ Aplicación Móvil "Vinilos"
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Estrategia de Pruebas para Sprint 2 ‐ Aplicación Móvil "Vinilos"
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Estrategia de Pruebas para Sprint 3 ‐ Aplicación Móvil "Vinilos"
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Flujos de Trabajo
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Historias de Usuario
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HU01
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HU02
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HU11
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Inception ‐ Desarrollo de la Aplicación Móvil "Vinilos"
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Informe Final de Análisis de Desempeño ‐ Sprint 2 ‐ Iteración 2 en Vinilos
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Informe Final de Análisis de Desempeño ‐ Sprint 3 ‐ Iteración 3 en "Vinilos"
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Modelo Componente Conector
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Modelo de Navegación
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Reporte de Accesibilidad en "Vinilos" Sprint 3 ‐ Iteración 3
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Reporte de Microoptimizaciones para la Aplicación "Vinilos"
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Reporte de Microoptimizaciones para la Aplicación "Vinilos" Sprint 3 ‐ Iteración 3
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Reporte de Perfilamiento de Aplicación "Vinilos" ‐ Sprint 2
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Reporte de Perfilamiento de Aplicación "Vinilos" ‐ Sprint 3
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Reporte del Uso de Hilos Co‐rutinas en Vinilos
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Reporte del Uso de Hilos Co‐rutinas para Evitar “Application Not Responding Errors” (ANRs) en "Vinilos" Sprint 3 ‐ Iteración 3
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Reporte del uso de hilos co‐rutinas para evitar “Application Not Responding Errors” (ANRs) y buenas prácticas en Aplicación Vinilos
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Retrospectiva del Sprint 1 ‐ Reflexión estimación de la Iteración 1 "Vinilos" ‐ Burndown Chart
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Retrospectiva del Sprint 2 ‐ Reflexión estimación de la Iteración 2 "Vinilos" ‐ Burndown Chart
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Retrospectiva del Sprint 3 ‐ Reflexión estimación de la Iteración 3 "Vinilos" ‐ Burndown Chart
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Retrospectiva Starfish ‐ Inception "Vinilos"
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Sprint 1 Review
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Sprint 1 ‐ Iteración 1 ‐ Desarrollo de la Aplicación Móvil "Vinilos"
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Sprint 2 Review
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Sprint 2 ‐ Iteración 2 ‐ Actualizaciones y Micro optimizaciones de la Aplicación Móvil "Vinilos"
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Sprint 3 Review
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Sprint 3 ‐ Iteración 3 ‐ MVP ‐ Performance y Micro optimizaciones, Mejoras de Accesibilidad de la Aplicación Móvil "Vinilos"
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