-
Notifications
You must be signed in to change notification settings - Fork 43
Loop blocking decompilation? #1
Copy link
Copy link
Closed
Description
I've tried to decompile a plugin I found on one of our servers left by some admin I suppose, althou decompiled code is a bit short and I'm not sure if decompiler died on loop or If it's just a random plugin.
I'm not sure now how I should assess the situation and possible security breach
public PlVers:__version =
{
version = 5,
filevers = "1.4.4",
date = "12/21/2014",
time = "18:16:58"
};
new Float:NULL_VECTOR[3];
new String:NULL_STRING[4];
public Extension:__ext_core =
{
name = "Core",
file = "core",
autoload = 0,
required = 0,
};
new MaxClients;
public Extension:__ext_tf2 =
{
name = "TF2 Tools",
file = "game.tf2.ext",
autoload = 0,
required = 1,
};
public Extension:__ext_sdktools =
{
name = "SDKTools",
file = "sdktools.ext",
autoload = 1,
required = 1,
};
new String:TFResourceNames[18][0];
public Extension:__ext_tf2items =
{
name = "TF2Items",
file = "tf2items.ext.2.ep2v",
autoload = 0,
required = 1,
};
public SharedPlugin:__pl_tf2attributes =
{
name = "tf2attributes",
file = "tf2attributes.smx",
required = 1,
};
new primary[66];
new bool:lock;
public Plugin:myinfo =
{
name = "removed",
description = "if (primary == -1)",
author = "removed",
version = "6.9",
url = "removed"
};
public __ext_core_SetNTVOptional()
{
MarkNativeAsOptional("GetFeatureStatus");
MarkNativeAsOptional("RequireFeature");
MarkNativeAsOptional("AddCommandListener");
MarkNativeAsOptional("RemoveCommandListener");
VerifyCoreVersion();
return 0;
}
TFClassType:TF2_GetPlayerClass(client)
{
return GetEntProp(client, PropType:0, TFResourceNames, 4, 0);
}
public OnPluginStart()
{
HookEvent("post_inventory_application", haha, EventHookMode:1);
if (lock)
{
new i = 1;
while (i < 2)
{
if (lock)
{
if (!lock)
{
i++;
}
}
i++;
}
}
return 0;
}
public haha(Handle:event, String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
if (TF2_GetPlayerClass(client) == 2)
{
primary[client] = GetPlayerWeaponSlot(client, 0);
if (primary[client] == -1)
{
new Handle:item = TF2Items_CreateItem(31);
TF2Items_SetClassname(item, "tf_weapon_compound_bow");
TF2Items_SetItemIndex(item, 56);
TF2Items_SetLevel(item, 10);
TF2Items_SetQuality(item, 6);
TF2Items_SetNumAttributes(item, 1);
TF2Items_SetAttribute(item, 0, 328, 1.0);
primary[client] = TF2Items_GiveNamedItem(client, item);
CloseHandle(item);
TF2Attrib_SetByName(primary[client], "hidden primary max ammo bonus", 0.5);
EquipPlayerWeapon(client, primary[client]);
}
}
if (lock)
{
new i = 1;
while (i < 2)
{
if (lock)
{
if (!lock)
{
i++;
}
}
i++;
}
}
return 0;
}
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels