Skip to content

Releases: pedrocluis/previously-on

v0.1.1

Choose a tag to compare

@github-actions github-actions released this 26 Sep 01:24
bf0424e

What's Changed

Full Changelog: v0.1.0...v0.1.1

Previously On 0.1.0

Choose a tag to compare

@github-actions github-actions released this 25 Sep 11:30
30aba82

First public release. Previously On watches the screen while you play, logs what the game announces (deaths, bosses, items, areas, subtitles) and, when you come back after a break, tells you where you left off.

Download (Windows 10/11, x64)

  • PreviouslyOn-0.1.0-windows-x64-setup.exe — the installer. Per-user, no administrator prompt; adds a Start menu entry and (optional) starts in the tray at sign-in.
  • PreviouslyOn-0.1.0-windows-x64.zip — the same build without installing: unzip and run PreviouslyOn.exe.

The build is not code-signed yet, so SmartScreen will warn: More info → Run anyway.

Supported games

PC, 16:9, English UI: Elden Ring, Dark Souls: Remastered, Dark Souls II: Scholar of the First Sin, Dark Souls III, Sekiro: Shadows Die Twice. Live capture has been tested against Elden Ring; the other four profiles were validated on full-length playthrough recordings.

Recaps

The event log, search, stats and the share card work offline. The written recap needs your own API key (OpenAI by default, or Anthropic), entered in Settings — it costs cents per session. Only the text event log is ever sent to the model, never a frame.

Something wrong?

Run previously-on-cli.exe check in the install folder, or use Export for a bug report… on a session page, and open an issue.

Not affiliated with or endorsed by FromSoftware or Bandai Namco.