Releases: pedrocluis/previously-on
Release list
v0.1.1
What's Changed
- Link previouslyon.gg; rebuild the site on release by @pedrocluis in #10
- Account sign-in and cloud sync (W1) by @pedrocluis in #11
- Version 0.1.1; a release tag must match the version by @pedrocluis in #12
- Fix the tag check in the Windows bundle by @pedrocluis in #13
Full Changelog: v0.1.0...v0.1.1
Previously On 0.1.0
First public release. Previously On watches the screen while you play, logs what the game announces (deaths, bosses, items, areas, subtitles) and, when you come back after a break, tells you where you left off.
Download (Windows 10/11, x64)
PreviouslyOn-0.1.0-windows-x64-setup.exe— the installer. Per-user, no administrator prompt; adds a Start menu entry and (optional) starts in the tray at sign-in.PreviouslyOn-0.1.0-windows-x64.zip— the same build without installing: unzip and runPreviouslyOn.exe.
The build is not code-signed yet, so SmartScreen will warn: More info → Run anyway.
Supported games
PC, 16:9, English UI: Elden Ring, Dark Souls: Remastered, Dark Souls II: Scholar of the First Sin, Dark Souls III, Sekiro: Shadows Die Twice. Live capture has been tested against Elden Ring; the other four profiles were validated on full-length playthrough recordings.
Recaps
The event log, search, stats and the share card work offline. The written recap needs your own API key (OpenAI by default, or Anthropic), entered in Settings — it costs cents per session. Only the text event log is ever sent to the model, never a frame.
Something wrong?
Run previously-on-cli.exe check in the install folder, or use Export for a bug report… on a session page, and open an issue.
Not affiliated with or endorsed by FromSoftware or Bandai Namco.