1.1.0
Rebuilt with depot 1.2.7 for current Subway Builder. The 1.0.0 map predates the game's 1.4 map format.
The playable area is unchanged (-80.3018, 32.5526 → -79.6701, 33.1133), so networks built on 1.0.0 still line up.
Map
CHS.pmtilesrebuilt to game map format version 2 with the layers the game expects —ocean_foundations,commercial,hospital,industrial,residential, and the city/suburb/neighborhood label layers. The 1.0.0 tiles were a raw Protomaps basemap with none of these.- Building foundations (
CHS_foundations.pmtiles) and ocean foundations added, so track placement is constrained by buildings and by the sea bed. - Ocean depth index and contours added from GEBCO 2026.
- Buildings index rebuilt from current Overture data (272,897 buildings), shipped in both the packed binary and JSON forms.
- Roads and aeroways regenerated from current OSM. Runways and taxiways are now distinguished — 1.0.0 tagged all 124 aeroway features, aprons included, as runways.
- Island place labels added: Charleston names 46 of them, and they read as places here rather than landforms.
Demand
- Same demand as 1.0.0 — 19,301 pops, 323,867 residents, all 20 special-demand points — with commutes recomputed through OSRM. Every pop now carries the
drivingPathgeometry the current game renders. Median commute is unchanged at ~21 km. - Dropped 72 points that carried neither residents nor jobs. These fail Railyard's current integrity check.
Config
config.jsongains the bounding box it was missing, and reports the actual resident total (323,867) rather than the metro-area population (849,400).
Map by PSWBSF. Demand from slurry's US Demand Generator. Map data © OpenStreetMap contributors, Overture Maps Foundation, and GEBCO.