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1.1.0

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@pendulating pendulating released this 04 Sep 21:58
· 10 commits to main since this release

Rebuilt with depot 1.2.7 for current Subway Builder. The 1.0.0 map predates the game's 1.4 map format.

The playable area is unchanged (-80.3018, 32.5526 → -79.6701, 33.1133), so networks built on 1.0.0 still line up.

Map

  • CHS.pmtiles rebuilt to game map format version 2 with the layers the game expects — ocean_foundations, commercial, hospital, industrial, residential, and the city/suburb/neighborhood label layers. The 1.0.0 tiles were a raw Protomaps basemap with none of these.
  • Building foundations (CHS_foundations.pmtiles) and ocean foundations added, so track placement is constrained by buildings and by the sea bed.
  • Ocean depth index and contours added from GEBCO 2026.
  • Buildings index rebuilt from current Overture data (272,897 buildings), shipped in both the packed binary and JSON forms.
  • Roads and aeroways regenerated from current OSM. Runways and taxiways are now distinguished — 1.0.0 tagged all 124 aeroway features, aprons included, as runways.
  • Island place labels added: Charleston names 46 of them, and they read as places here rather than landforms.

Demand

  • Same demand as 1.0.0 — 19,301 pops, 323,867 residents, all 20 special-demand points — with commutes recomputed through OSRM. Every pop now carries the drivingPath geometry the current game renders. Median commute is unchanged at ~21 km.
  • Dropped 72 points that carried neither residents nor jobs. These fail Railyard's current integrity check.

Config

  • config.json gains the bounding box it was missing, and reports the actual resident total (323,867) rather than the metro-area population (849,400).

Map by PSWBSF. Demand from slurry's US Demand Generator. Map data © OpenStreetMap contributors, Overture Maps Foundation, and GEBCO.