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Devices: Initial Add of Waveshare 1602 Support #100
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,374 @@ | ||
| // Copyright 2025 The Periph Authors. All rights reserved. | ||
| // Use of this source code is governed under the Apache License, Version 2.0 | ||
| // that can be found in the LICENSE file. | ||
|
|
||
| // The aip31068 is an HD44780 compatible I²C driver chip. It provides an I²C | ||
| // interface to an LCD. This is not a _backpack_ chip in the sense that it | ||
| // provides GPIO pins via an I²C interface. The I²C write commands go directly | ||
| // to the LCD display driver. | ||
| // | ||
| // Implements periph.io/x/conn/display/TextDisplay | ||
| // | ||
| // # Datasheet | ||
| // | ||
| // https://support.newhavendisplay.com/hc/en-us/article_attachments/4414498095511 | ||
| package aip31068 | ||
|
|
||
| import ( | ||
| "fmt" | ||
| "strings" | ||
| "sync" | ||
| "time" | ||
|
|
||
| "periph.io/x/conn/v3" | ||
| "periph.io/x/conn/v3/display" | ||
| "periph.io/x/conn/v3/i2c" | ||
| ) | ||
|
|
||
| const ( | ||
| busyFlag byte = 0x80 | ||
| cmdByte byte = 0xfe | ||
| dataByte byte = 0x40 | ||
| moreControls byte = 0x80 | ||
| packageName = "aip31068" | ||
| ) | ||
|
|
||
| var ( | ||
| ErrNotImplemented = fmt.Errorf("%s: %w", packageName, display.ErrNotImplemented) | ||
|
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||
| rowConstants = [][]byte{{0, 0, 64}, {0, 0, 64, 20, 84}} | ||
| clearScreen = []byte{cmdByte, 0x01} | ||
| goHome = []byte{cmdByte, 0x02} | ||
| setCursorPosition = []byte{cmdByte, 0x80} | ||
| displayMode = []byte{cmdByte, 0x20} | ||
| defaultEntryMode = []byte{cmdByte, 0x06} | ||
| ) | ||
|
|
||
| type Dev struct { | ||
| rows int | ||
| cols int | ||
|
|
||
| mu sync.Mutex | ||
| d *i2c.Dev | ||
| blink bool | ||
| on bool | ||
| cursor bool | ||
| blMono display.DisplayBacklight | ||
| blRGB display.DisplayRGBBacklight | ||
| } | ||
|
|
||
| func wrap(err error) error { | ||
| if err == nil || strings.HasPrefix(err.Error(), packageName) { | ||
| return err | ||
| } | ||
| return fmt.Errorf("%s: %w", packageName, err) | ||
| } | ||
|
|
||
| // New creates an aip31068 based LCD. | ||
| // | ||
| // backlight is a controller that manipulates the display backlight. If the | ||
| // display backlight is hard-wired on, then this can be nil. Otherwise, it | ||
| // should implement either display.DisplayBacklight or | ||
| // display.DisplayRGBBacklight. | ||
| func New(bus i2c.Bus, | ||
| address uint16, | ||
| backlight any, | ||
| rows, | ||
| cols int) (*Dev, error) { | ||
|
|
||
| dev := &Dev{ | ||
| d: &i2c.Dev{Bus: bus, Addr: address}, | ||
| rows: rows, | ||
| cols: cols, | ||
| } | ||
| switch bl := backlight.(type) { | ||
| case display.DisplayBacklight: | ||
| dev.blMono = bl | ||
| case display.DisplayRGBBacklight: | ||
| dev.blRGB = bl | ||
| } | ||
|
|
||
| err := dev.init() | ||
| if err != nil { | ||
| dev = nil | ||
| } | ||
| return dev, wrap(err) | ||
| } | ||
|
|
||
| // Perform the display initialization routine, | ||
| func (dev *Dev) init() error { | ||
| // Set the lines display value | ||
| var modeToSet = []byte{cmdByte, displayMode[1]} | ||
| if dev.rows > 1 { | ||
| modeToSet[1] = modeToSet[1] | 0x08 | ||
| } | ||
| _, err := dev.Write(modeToSet) | ||
| if err == nil { | ||
| err = dev.Display(true) | ||
| time.Sleep(40 * time.Microsecond) | ||
| } | ||
| if err == nil { | ||
| err = dev.Clear() | ||
| time.Sleep(2000 * time.Microsecond) | ||
| } | ||
|
|
||
| if err == nil { | ||
| err = dev.Home() | ||
| time.Sleep(40 * time.Microsecond) | ||
| } | ||
|
|
||
| if err == nil { | ||
| // Set the entry mode | ||
| _, err = dev.Write(defaultEntryMode) | ||
| } | ||
| if err == nil { | ||
| _ = dev.Backlight(0xff) | ||
| } | ||
| if err != nil { | ||
| err = wrap(err) | ||
| } | ||
| return err | ||
| } | ||
|
|
||
| // Return the row offset value | ||
| func getRowConstant(row, maxcols int) byte { | ||
| var offset int | ||
| if maxcols != 16 { | ||
| offset = 1 | ||
| } | ||
| return rowConstants[offset][row] | ||
| } | ||
|
|
||
| // Enable/Disable auto scroll | ||
| func (dev *Dev) AutoScroll(enabled bool) error { | ||
| return ErrNotImplemented | ||
| } | ||
|
|
||
| // Return the number of columns the display supports | ||
| func (dev *Dev) Cols() int { | ||
| return dev.cols | ||
| } | ||
|
|
||
| // Clear the display and move the cursor home. | ||
| func (dev *Dev) Clear() error { | ||
| _, err := dev.Write(clearScreen) | ||
| if err != nil { | ||
| err = wrap(err) | ||
| } | ||
| return err | ||
| } | ||
|
|
||
| // Set the cursor mode. You can pass multiple arguments. | ||
| // Cursor(CursorOff, CursorUnderline) | ||
| func (dev *Dev) Cursor(modes ...display.CursorMode) (err error) { | ||
| var val = byte(0x08) | ||
| if dev.on { | ||
| val |= 0x04 | ||
| } | ||
| for _, mode := range modes { | ||
| switch mode { | ||
| case display.CursorOff: | ||
| // dev.Write(underlineCursorOff) | ||
| dev.blink = false | ||
| dev.cursor = false | ||
| case display.CursorBlink: | ||
| dev.blink = true | ||
| dev.cursor = true | ||
| val |= 0x01 | ||
| case display.CursorUnderline: | ||
| dev.cursor = true | ||
| dev.blink = true | ||
| // dev.Write(underlineCursorOn) | ||
| val |= 0x02 | ||
| case display.CursorBlock: | ||
| dev.cursor = true | ||
| dev.blink = true | ||
| val |= 0x01 | ||
| default: | ||
| err = fmt.Errorf("Waveshare1602 - unexpected cursor: %d", mode) | ||
| return | ||
| } | ||
| } | ||
| _, err = dev.Write([]byte{cmdByte, val & 0x0f}) | ||
| return wrap(err) | ||
|
|
||
| } | ||
|
|
||
| // Turn the display on / off | ||
| func (dev *Dev) Display(on bool) error { | ||
| dev.on = on | ||
| val := byte(0x08) | ||
| if on { | ||
| val |= 0x04 | ||
| } | ||
| if dev.blink { | ||
| val |= 0x01 | ||
| } | ||
| if dev.cursor { | ||
| val |= 0x02 | ||
| } | ||
| _, err := dev.Write([]byte{cmdByte, val}) | ||
| return err | ||
|
|
||
| } | ||
|
|
||
| // Halt clears the display, turns the backlight off, and turns the display off. | ||
| // Halt() is called for the data pins gpio.Group. | ||
| func (dev *Dev) Halt() error { | ||
| _ = dev.Clear() | ||
| _ = dev.Display(false) | ||
| _ = dev.Backlight(0) | ||
| return nil | ||
| } | ||
|
|
||
| // Move the cursor home (MinRow(),MinCol()) | ||
| func (dev *Dev) Home() error { | ||
| _, err := dev.Write(goHome) | ||
| return err | ||
| } | ||
|
|
||
| // Return the min column position. | ||
| func (dev *Dev) MinCol() int { | ||
| return 1 | ||
| } | ||
|
|
||
| // Return the min row position. | ||
| func (dev *Dev) MinRow() int { | ||
| return 1 | ||
| } | ||
|
|
||
| // Move the cursor forward or backward. | ||
| func (dev *Dev) Move(dir display.CursorDirection) (err error) { | ||
| var val byte = 0x10 | ||
| switch dir { | ||
| case display.Backward: | ||
|
|
||
| case display.Forward: | ||
| val |= 0x04 | ||
| case display.Down, display.Up: | ||
| fallthrough | ||
| default: | ||
| err = ErrNotImplemented | ||
| return | ||
| } | ||
| _, err = dev.Write([]byte{cmdByte, val}) | ||
| err = wrap(err) | ||
| return | ||
| } | ||
|
|
||
| // Move the cursor to arbitrary position. | ||
| func (dev *Dev) MoveTo(row, col int) (err error) { | ||
| if row < dev.MinRow() || row > dev.rows || col < dev.MinCol() || col > dev.cols { | ||
| err = fmt.Errorf("%s.MoveTo(%d,%d) value out of range", packageName, row, col) | ||
| return | ||
| } | ||
| var cmd = []byte{cmdByte, setCursorPosition[1]} | ||
| cmd[1] |= getRowConstant(row, dev.cols) + byte(col-1) | ||
| _, err = dev.Write(cmd) | ||
| err = wrap(err) | ||
| return err | ||
| } | ||
|
|
||
| // Return the number of rows the display supports. | ||
| func (dev *Dev) Rows() int { | ||
| return dev.rows | ||
| } | ||
|
|
||
| func (dev *Dev) String() string { | ||
| return fmt.Sprintf("%s Rows: %d Cols: %d", packageName, dev.rows, dev.cols) | ||
| } | ||
|
|
||
| // Read the busy flag to make sure it's clear to write. It's a little wonky | ||
| // initially but then smooths out, so it makes a best effort and ignores errors. | ||
| func (dev *Dev) waitForFree() { | ||
| tLimit := time.Now().Add(3 * time.Millisecond) | ||
| w := make([]byte, 2) | ||
| r := make([]byte, 1) | ||
| for time.Now().Before(tLimit) { | ||
| err := dev.d.Tx(w, r) | ||
| if err == nil && (r[0]&busyFlag) == 0 { | ||
| break | ||
| } | ||
| time.Sleep(100 * time.Microsecond) | ||
| } | ||
| } | ||
|
|
||
| // Write a set of bytes to the display. This routine handles control | ||
| // and data characters transparently. | ||
| func (dev *Dev) Write(p []byte) (n int, err error) { | ||
| dev.mu.Lock() | ||
| defer dev.mu.Unlock() | ||
| dev.waitForFree() | ||
|
|
||
| lastControl := -1 | ||
| for i := range len(p) { | ||
| if p[i] == cmdByte { | ||
| lastControl = i | ||
| } | ||
| } | ||
|
|
||
| w := make([]byte, 0, len(p)) | ||
|
|
||
| for pos := 0; pos < len(p); { | ||
|
|
||
| // So, when we're writing, we need to send a control byte first | ||
| // that says type data, or cmd. We then send the bytes. If the | ||
| // type changes, then we need to send a new control byte. | ||
| // | ||
| // If there are more control bytes, then the control byte has bit 7 | ||
| // set, and we send a control byte for each character sent. | ||
| var controlByte byte = 0x00 | ||
| if p[pos] == cmdByte { | ||
| pos += 1 | ||
| } else { | ||
| controlByte |= dataByte | ||
| } | ||
| if pos < lastControl { | ||
| controlByte |= moreControls | ||
| } | ||
|
|
||
| if (pos - 1) <= lastControl { | ||
| w = append(w, controlByte) | ||
| } | ||
|
|
||
| w = append(w, p[pos]) | ||
| pos += 1 | ||
| } | ||
| err = dev.d.Tx(w, nil) | ||
| if err == nil { | ||
| n = len(p) | ||
| } | ||
| err = wrap(err) | ||
| return n, err | ||
| } | ||
|
|
||
| // Write a string output to the display. | ||
| func (dev *Dev) WriteString(text string) (n int, err error) { | ||
| return dev.Write([]byte(text)) | ||
| } | ||
|
|
||
| // Set the backlight intensity. | ||
| func (dev *Dev) Backlight(intensity display.Intensity) error { | ||
| if dev.blMono != nil { | ||
| return dev.blMono.Backlight(intensity) | ||
| } else if dev.blRGB != nil { | ||
| return dev.blRGB.RGBBacklight(intensity, intensity, intensity) | ||
| } | ||
| return ErrNotImplemented | ||
| } | ||
|
|
||
| // For units that have an RGB Backlight, set the backlight color/intensity. | ||
| // The range of the values is 0-255. | ||
| func (dev *Dev) RGBBacklight(red, green, blue display.Intensity) error { | ||
| if dev.blRGB != nil { | ||
| return dev.blRGB.RGBBacklight(red, green, blue) | ||
| } else if dev.blMono != nil { | ||
| return dev.blMono.Backlight(red | green | blue) | ||
| } | ||
| return ErrNotImplemented | ||
| } | ||
|
|
||
| var _ conn.Resource = &Dev{} | ||
| var _ display.TextDisplay = &Dev{} | ||
| var _ display.DisplayBacklight = &Dev{} | ||
| var _ display.DisplayRGBBacklight = &Dev{} | ||
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