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v0.3-alpha

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@periwinkle9 periwinkle9 released this 10 Oct 21:37
· 55 commits to main since this release
  • Grabs a UUID from data/uuid.txt and stores in the last 16 bytes of map data space. Also checks that the UUID matches when loading a Profile.dat; if it doesn't, then a new game will be started instead.
  • Server request type 0 now returns a JSON string describing some info about the server/game.