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v0.8.0
What's Changed
- First release since the fork was created!
- Updated the game to SDL3.
- The game now automatically scales up to the size of the window or screen and switches between fullscreen and window flawlessly.
- Replaced the code word checkpoint system with level select.
- Once you find the padlock in the level, you can start in that level.
- This still shows up as 'Password' in the menu (WIP).
- Pressing escape no longer quits the game immediately.
- This honestly made it unplayable...
- Now it opens up a pause menu where you can Continue / Change options / Quit.
- Implemented smooth horizontal scrolling.
- Added basic gamepad support (WIP).
- Added Amiga music (WIP).
- Rewrote the game in
zig.- This shouldn't have too much of an effect, but the code is easier to work with.
New Contributors
Full Changelog: https://github.com/peterix/OpenTitus/commits/v0.8.0