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Releases: pgermishuys/fleet-releases

Fleet v0.62.0

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@pgermishuys pgermishuys released this 27 Oct 14:58

Two Experimental previews of where Fleet is heading, both off until you turn them on in Settings → Features. Mission control opens Fleet on one screen for every running agent on every machine: what needs you (answer questions and permission asks right there), a live tile per session saying what it's doing now, and a peek to nudge it. Jobs is a queue that free seats on your machines pick up by themselves: give each machine seats and labels in Settings → Machines, post jobs, and a job that can't start says why.

Fixes: a message to a busy Claude Code session waits in its queue instead of hanging the sender; OpenCode 2 waits for Weave to finish installing before saying it didn't load; starting a just-written program retries when Linux says the file is busy.

Known issue: in the default narrow panel a diagram fits but its text is small; widen the panel or use the diagram's zoom.

What's Changed

Full Changelog: pgermishuys/weave-fleet@v0.61.0...v0.62.0


Release notes from https://github.com/pgermishuys/weave-fleet/releases/tag/v0.62.0

Fleet v0.61.0

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@pgermishuys pgermishuys released this 27 Oct 07:21

Adding a machine is easier. Run fleet node pair on the other machine and type its one-time code in Settings → Machines → Add a machine, with no master token to paste. Or add it Over SSH: Fleet shows the install commands before it runs them and keeps an SSH tunnel open to the machine. The session list also shows how many pages each session has, and the count updates live.

Fixes: a message to a busy session waits in its queue instead of failing; two turns that end close together send one queued message, not two; on Linux a harness stops within seconds of Fleet being killed; deleting a session also deletes the hidden sessions it delegated to; a tab left open across an update reloads once instead of breaking.

Known issue: in the default narrow panel a diagram fits but its text is small; widen the panel or use the diagram's zoom.

What's Changed

Full Changelog: pgermishuys/weave-fleet@v0.60.0...v0.61.0


Release notes from https://github.com/pgermishuys/weave-fleet/releases/tag/v0.61.0

Fleet v0.60.0

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@pgermishuys pgermishuys released this 21 Oct 06:30

Usage limits: the status bar shows how much of each provider's usage window you've used (Claude, Codex, Copilot, Pi, OpenRouter, OpenCode 2 sign-ins), and the model menu dims models whose limit is used up, with the time it resets. Also new, under Settings → Features → Experimental: Settings → Machines shows each Fleet's version and can update your machines, with a rule for when each one updates itself and a rollback if an update fails.

Fixes: OpenCode 2's free-limit, rate-limit and quota errors show the limit card with the reset time; a window left open across a Fleet update offers a reload.

Known issue: in the default narrow panel a diagram fits but its text is small; widen the panel or use the diagram's zoom.

What's Changed

Full Changelog: pgermishuys/weave-fleet@v0.59.0...v0.60.0


Release notes from https://github.com/pgermishuys/weave-fleet/releases/tag/v0.60.0

Fleet v0.59.0

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@pgermishuys pgermishuys released this 20 Oct 08:17

Find in files: the Files tab has a File contents mode (Ctrl+Shift+F) that searches every file in the session's folder. Also new: Export as Markdown from the ⋯ menu, collapsible sections in replies, and a list of what "Don't ask again" allowed in a session, which you can take back.

Fixes: the first prompt after pooled OpenCode was killed no longer hangs, and the session keeps its history; a small scroll up while a reply streams stays put.

Known issue: in the default narrow panel a diagram fits but its text is small; widen the panel or use the diagram's zoom.

What's Changed

Full Changelog: pgermishuys/weave-fleet@v0.58.0...v0.59.0


Release notes from https://github.com/pgermishuys/weave-fleet/releases/tag/v0.59.0

Fleet v0.58.0

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@pgermishuys pgermishuys released this 18 Oct 14:11

Diagrams are now drawn with Archify: ask an agent for a diagram and it opens as a page in Fleet's theme, with lanes, a main path, search and route tracing. The old diagram and sequence canvases are retired.

Upgrading deletes diagram and sequence canvases saved in earlier sessions; their tool rows now say the diagram was retired. Diagrams need Node 18+ or Bun on PATH.

Known issue: in the default narrow panel a diagram fits but its text is small; widen the panel or use the diagram's zoom.

What's Changed

Full Changelog: pgermishuys/weave-fleet@v0.57.0...v0.58.0


Release notes from https://github.com/pgermishuys/weave-fleet/releases/tag/v0.58.0

Fleet v0.57.0

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@pgermishuys pgermishuys released this 16 Oct 12:05

Choose on a page: turn it on in Settings → Features → Choose on a page, and the agent can show you options on a page and wait for your pick. Click one, press Send to agent in the bar under the page, and the agent carries on in the same turn. It works with OpenCode 2, OpenCode and Claude Code, on your phone too, and survives a Fleet restart. On the New Session page, @ now offers sessions and files in the first message. Pages a GitHub Copilot session shows in the conversation now appear.

Known issue: in GitHub Copilot sessions, images attached before a Fleet restart come back as "[Image attached: name]", because the Copilot CLI doesn't keep the image.
Known issue: a mod that refuses permission asks (like push-guard) only sees the asks your permission level sends to you, so under the default Allow everything it does nothing. Set shell commands to ask in Settings → Permissions.
Known issue: in Claude Code sessions a mod isn't told which files a turn changed, so tests-after-edits doesn't queue anything there.
Known issue: pane tabs a mod opened don't come back after a page reload.

What's Changed

Full Changelog: pgermishuys/weave-fleet@v0.56.0...v0.57.0


Release notes from https://github.com/pgermishuys/weave-fleet/releases/tag/v0.57.0

Fleet v0.56.0

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@pgermishuys pgermishuys released this 16 Oct 08:46

Tool rows you can read: an open tool row shows what the tool printed in colour, ending with its last 12 lines, with Show earlier lines and a Copy button. The model picker keeps your models at the top: star favourites, see the last 5 you sent with, browse by provider and move with the arrow keys, on your phone too. Scrolling up while an answer streams now stays where you put it, and GitHub Copilot replies show below their tool calls.

Known issue: in GitHub Copilot sessions, images attached before a Fleet restart come back as "[Image attached: name]", because the Copilot CLI doesn't keep the image.
Known issue: a mod that refuses permission asks (like push-guard) only sees the asks your permission level sends to you, so under the default Allow everything it does nothing. Set shell commands to ask in Settings → Permissions.
Known issue: in Claude Code sessions a mod isn't told which files a turn changed, so tests-after-edits doesn't queue anything there.
Known issue: pane tabs a mod opened don't come back after a page reload.

What's Changed

Full Changelog: pgermishuys/weave-fleet@v0.55.0...v0.56.0


Release notes from https://github.com/pgermishuys/weave-fleet/releases/tag/v0.56.0

Fleet v0.55.0

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@pgermishuys pgermishuys released this 16 Oct 02:12

GitHub Copilot is now a Fleet harness (experimental). Turn it on in Settings → Features, then press Install on the GitHub Copilot card in Settings → Harnesses: Fleet fetches weave-copilot and GitHub's own Copilot CLI and signs you in with GitHub's login. Copilot sessions follow your permission level, can steer, take images, show todos and use Fleet's own tools. Turn on HydraFusion (research preview) on the same card to let Copilot pick or combine several models per prompt: each pass shows its role, model, verdict and credits, and the cost varies per prompt. Agents can no longer change Fleet's settings, permissions, skills, mods or harnesses through Fleet's API.

Known issue: in GitHub Copilot sessions, images attached before a Fleet restart come back as "[Image attached: name]", because the Copilot CLI doesn't keep the image.
Known issue: a mod that refuses permission asks (like push-guard) only sees the asks your permission level sends to you, so under the default Allow everything it does nothing. Set shell commands to ask in Settings → Permissions.
Known issue: in Claude Code sessions a mod isn't told which files a turn changed, so tests-after-edits doesn't queue anything there.
Known issue: pane tabs a mod opened don't come back after a page reload.

What's Changed

Full Changelog: pgermishuys/weave-fleet@v0.54.0...v0.55.0


Release notes from https://github.com/pgermishuys/weave-fleet/releases/tag/v0.55.0

Fleet v0.54.0

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@pgermishuys pgermishuys released this 15 Oct 12:58

Worktree checkouts can now clean themselves up: Settings → Storage shows what Fleet's checkouts take, and Clean now removes those of sessions archived a week or more (after a preview, keeping anything with uncommitted work). The checkout comes back on the session's next message. Also new: names under the rail's icons, starter chips on the new-session page, lineage lines from a session to the ones it started, Copy folder path in the session header, and a file viewer that wraps long lines and picks lines by their numbers for Add to message.

Known issue: a mod that refuses permission asks (like push-guard) only sees the asks your permission level sends to you, so under the default Allow everything it does nothing. Set shell commands to ask in Settings → Permissions.
Known issue: in Claude Code sessions a mod isn't told which files a turn changed, so tests-after-edits doesn't queue anything there.
Known issue: pane tabs a mod opened don't come back after a page reload.

What's Changed

Full Changelog: pgermishuys/weave-fleet@v0.53.0...v0.54.0


Release notes from https://github.com/pgermishuys/weave-fleet/releases/tag/v0.54.0

Fleet v0.53.0

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@pgermishuys pgermishuys released this 15 Oct 07:58

Attach any file to a prompt: use the paperclip, drop it, or paste it, on every harness. A big paste offers to go in as a file instead of filling the composer. Type $ and a skill's name mid-sentence to have the agent use that skill. Also fixed: on OpenCode 2, a command with nothing to start, like /weave:start without a plan, now shows the plugin's answer, and the command is still there after a reload.

Known issue: a mod that refuses permission asks (like push-guard) only sees the asks your permission level sends to you, so under the default Allow everything it does nothing. Set shell commands to ask in Settings → Permissions.
Known issue: in Claude Code sessions a mod isn't told which files a turn changed, so tests-after-edits doesn't queue anything there.
Known issue: pane tabs a mod opened don't come back after a page reload.

What's Changed

Full Changelog: pgermishuys/weave-fleet@v0.52.0...v0.53.0


Release notes from https://github.com/pgermishuys/weave-fleet/releases/tag/v0.53.0