Skip to content

pgvalle/drummy

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

14 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Drummy

My DIY drumset project. On development. I intend to use piezos, an arduino uno and C++.

How it works (ideally)

Hiting on a pad vibrate a piezo, which generates a signal.

This signal is read in the arduino from one of its analog inputs as an integer value.

This and other pads signals are then sent to a computer via serial.

A program receives the values and maps each one to a specific sound with volume matching the number.

The hi-hat

The hi-hat should have its sound changed proportionally to how loose your left foot is. My idea is to use the voltage divider principle (potentiometer or some other thing). A mechanism will vary the potentiometer's signal, which will be send to a predefined analog input. In both the arduino and computer program, this predefined channel will be a parameter to know how open the hi-hat is (how much mixing to apply to the closed hi-hat sound)

The other cymbals

The other cymbals typically have three main spots with totally different sounds. I am thinking on how to solve this.

The bearing edges

Everybody knows that hitting the bearing edge gets you a nice sound. What I think that could work to emulate this is what I know commercial products do. A separate

Alternatives

VST: https://pt.wikipedia.org/wiki/Virtual_Studio_Technology MIDI: https://docs.arduino.cc/built-in-examples/communication/Midi/ Instrumento Caseiro: https://www.youtube.com/@Instrumentocaseiro

About

No description, website, or topics provided.

Resources

License

Stars

1 star

Watchers

1 watching

Forks

Releases

No releases published

Packages

 
 
 

Contributors