Android layout fixes, a "now playing" cue, and covers that stop reloading.
- The Play / Close game button is no longer sliced in half. On a narrow
screen the button was not allowed to shrink below its own label, so a long
one ("Close game", "Needs ShadowMount+") overflowed its card and the card
cut it off mid-letter. The main action now gets a full-width line of its
own, and no button anywhere in the app can be clipped like that again. - The notifications panel opens on-screen on Android. It was anchored for
the desktop sidebar, where the bell sits on the left. On the phone the bell
is on the right, so the panel grew straight off the edge of the display. - Starring a screen now does something on Android. Favourites only ever
fed the desktop sidebar, so the star in More changed nothing on a phone.
Starred screens now appear pinned at the top of More. - A running game is easy to find. It moves to the top of Games with a
"Now playing" strip — cover, name, play time and Close game — and the Games
tab shows a dot while something is running, from any screen. - Covers appear instantly when you return to a screen. They were cached
since 5.11.0, but nothing looked in the cache until two loads had failed
and a retry timer had elapsed — so every visit still showed grey boxes for
a second or two. The app now uses artwork it already holds straight away,
and once it learns your window blocks direct image loading it stops
re-testing that for every single cover. - Play time is now counted whenever the app is open, not only while the
Library screen is showing.