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v5.17.1

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@github-actions github-actions released this 07 Sep 01:42
· 2 commits to main since this release

Uploads to internal storage are no longer refused when there is plenty of room.

  • The "not enough space" rejection was wrong. 5.17.0 added a capacity check
    that held back a flat 80 GB on the PS5's internal storage before deciding
    whether an upload would fit. That figure came from one console where the PS5
    really did stop accepting writes with ~86 GB still showing free, and it does
    not carry over to other consoles: the gap it was modelling turned out to be
    anywhere from nothing at all to about 58 GB. The result was a check that
    refused transfers with obvious room for them — a 2.5 GB update onto a console
    reporting 86 GB free, a 70 GB game onto one reporting 136 GB. If your Volumes
    screen showed a large "reserved for system" figure and almost nothing
    available, that was this.

    The check now holds back only a small filesystem working margin, so it stops
    a transfer only when the space genuinely is not there. A console that
    overstates its own free space is still caught — but while writing, where
    ps5upload already turns it into a plain explanation of what happened instead
    of a bare connection error, rather than up front on a guess.

    If you update the app but keep an older helper on the console, you are not
    stuck: the app now ignores the old 80 GB figure when the helper reports it.