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v5.6.0

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@github-actions github-actions released this 26 Aug 08:04
· 6 commits to main since this release

Disk images show their real name and cover art, editing a game
ShadowMount+ owns now works end to end, and Favorites stick.

  • Cover art and real names for disk images. In Games → Game files
    every .exfat/.ffpkg row showed a grey placeholder and a bare
    filename like PPSA30223.exfat. The image itself has no readable
    metadata — it's all sealed inside — but the console already knows the
    title, so those rows now read Yakuza Kiwami 3 & Dark Ties ·
    PPSA30223
    with the cover next to them.
  • Edit a game image that ShadowMount+ is holding. ShadowMount+
    mounts everything read-only, and it re-attaches any image whose mount
    disappears within about 15 seconds — so there was no safe way to open
    one for writing. The new Edit files… action checks the image out:
    it moves the image out of ShadowMount+'s scan folder, waits for it to
    let go, and mounts it read-write where you choose. Finish editing
    puts it back and ShadowMount+ re-registers it. While a session is
    open the game is hidden from the PS5 home screen, so a banner says so
    on the screens you'll be using.
  • An interrupted edit is recoverable. The checkout is recorded on
    the console, not on your computer. If the app crashes, the console
    reboots, or you just close the window mid-edit, the banner comes back
    the next time you connect — from any machine — and finishing still
    puts the image back where it belongs.
  • Mounting an image ShadowMount+ owns no longer lies about it. The
    old message said the image had been "handed to ShadowMount+" without
    mentioning that the mount point you had just chosen was discarded. It
    now says where the image actually landed, and what to do if you wanted
    it somewhere of your own.
  • Favorites survive. Pinned sidebar screens were the one preference
    that lived only in browser storage and were never written to
    ~/.ps5upload/settings.json, so they were the one thing you could
    lose. They're now saved alongside theme, language and everything else.
  • The ShadowMount+ log panel shows recent lines. It was reading the
    start of debug.log rather than the end, so on a console that had
    been up for a while it showed hours-old startup output and never the
    event you were troubleshooting.