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v7.1.10

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@github-actions github-actions released this 20 Oct 19:49
· 6 commits to main since this release
e83a09a
  • Compressed images in Game files. .ffpfsc files now appear, including images beyond the
    first directory page. Open their folder in Files to decompress before editing; compressed
    images use ShadowMount+ for playback.

  • Truthful tile removal (#480). Removing PS5Upload's own tile now waits for the removal
    result and reports save/uninstall failures. Update the helper for this fix.

  • Bulk conversion and copying (#479, #481). Convert recognizes packages inside game
    subfolders, names generic game.pkg image outputs after the game folder, and accepts supported
    image/package sources for image conversion. Files can queue further picks during a copy;
    desktop Stream can select multiple packages and queues bases before updates and DLC.

  • Payload setup. Repair the LZ4 Compression catalogue source, add the upstream elfldr
    download, recognize HyperHEN's specific mount process, and make Quick bring-up easier to find.

  • Back navigation. Duplicate Back requests now share one pending history navigation.
    Firmware-specific controller mapping still needs the reporter's input log.

  • Conversion diagnostics. Record stage timings and compression settings for performance
    reports. No compression or small-file speed improvement is claimed.

  • Keep Rename first in the Files menu. Properties and permissions remain available just
    below it, with Delete last. The phone menu now preserves its familiar action order.

  • Reliable coverage checks. Transfer speed thresholds run on normal builds; instrumented
    coverage builds continue to check the transfers without comparing their speed.