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Mic Drop

A rap battle party game for the web. Two modes:

  • Crew Battle — three teams. Oldest combined age battles first; the team to their left judges. Players draw a Burn or Boast card and a Rhyme card, then trade bars one-on-one down the lineup.
  • King of the Hill (Solo) — pass-and-play, anyone can jump in. Each challenger draws three cards. Winner stays on the mic until they get booted.

Built as a static web app so it can ship to itch.io and be installed from Chrome (Add to Home Screen / Install app) for offline play.

Run it locally

No build step. From the project root:

python3 -m http.server 8000
# then open http://localhost:8000

A static server is required because the app loads JSON via fetch() and uses ES module imports — opening index.html directly with file:// will not work in most browsers.

Adding music

Drop audio files (.mp3, .ogg, .m4a, or .wav) into the genre folders under music/:

music/
├── lofi/
├── boombap/
├── trap/
└── electronic/

Then list them in music/manifest.json so the in-game player can find them. You can add new genres just by creating a folder and adding it to the manifest — the music player picks them up automatically.

Shipping to itch.io

  1. Zip the project root (everything except .git).
  2. On itch.io create a new HTML project, upload the zip, and tick "This file will be played in the browser".
  3. Set the viewport to 1280 x 800 (or whatever you prefer — the layout is responsive).

Installing from Chrome

The app ships a Web App Manifest and service worker. Open the deployed site in Chrome and choose Install Mic Drop from the address bar / menu, or on mobile, Add to Home Screen. After install it works offline.

Project layout

index.html              Entry point
styles/main.css         All styling
js/
  main.js               Boot + screen routing
  state.js              Persistent settings + run-time state
  ui.js                 Small DOM helpers
  cards.js              Card deck loader + draw logic
  teamBattle.js         Crew Battle screens + flow
  kingOfHill.js         Solo mode screens + flow
  music.js              Music player
  settings.js           Settings panel
data/
  burns.json            Burn prompts
  boasts.json           Boast prompts
  rhymes.json           Rhyme word sets
music/                  Audio files (per-genre folders) + manifest.json
assets/                 Icons, favicon
manifest.json           PWA manifest
service-worker.js       Offline cache

Status / TODO

  • Project scaffolding, PWA manifest, service worker
  • Main menu + screen routing
  • Card decks (burns / boasts / rhymes) with draw logic
  • Crew Battle setup screen
  • Crew Battle flow (rotation, judging, scoring)
  • King of the Hill setup + flow
  • Music player with genre folders
  • Settings panel (volume, SFX, reduced motion, dark/light)
  • Polished hand-styled UI (no generic gradient look)
  • App icon + favicon
  • Drop real audio tracks into music/<genre>/ folders
  • Take screenshots and write itch.io page copy
  • Optional: more burn / boast / rhyme cards (community-add friendly)

About

Mic Drop game made in Godot.

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