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Matter Manipulator 0.1.55-GTNH schematic import (build 7)

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@philipxjm philipxjm released this 13 Oct 09:53

Matter Manipulator 0.1.55-GTNH with schematic import: use a Schematica .schematic as the copy source (GTNH Blueprint's WorldEdit export works too: it carries both name tables; files saved by WorldEdit itself don't), then paste it like a copied region. Made for builds designed with GTNH Blueprint.

Install: put matter-manipulator-0.1.55-GTNH-schematic-import.7+07c372c63a.jar on the server, replacing Matter Manipulator. Players with stock 0.1.55-GTNH can still join: the fork reports the stock version, and its import traffic uses its own network channel.

Use

  • Any player: /mmschematic list | import <file> | clear while holding the manipulator. Files come from the server's schematics/ folder.
  • Players who also run the fork on their client: radial menu → Copy → Import Schematic → Choose File, which picks from their own .minecraft/schematics/ and uploads it.
  • Then: mark a paste location and paste.

Handles: normal blocks, tile entities, Forge Multipart microblocks, and ArchitectureCraft shapes, including banister offset, chiselled connections and window glass panes. Mirrored and rotated pastes are handled too. The ArchitectureCraft additions are new and not yet tested in game.

Based on GTNewHorizons/MatterManipulator 0.1.55-GTNH; not affiliated with the GTNH team.